Recent content by Rosgath

  1. Rosgath

    T2 Spirit item:Teleport Ticket

    The cooldown on that is WAY too short. Remember that 30s is more or less the amount of time between waves. Even at 2.5s channel that would be super easy to just get away from ALL ganks at any time with this. Even if you deactivate it after taking damage like how Majestic Leap works, it would...
  2. Rosgath

    2 new Melee items that add Dash Attacks! Passing Strike(T2) and Bullrush(T3)

    I was just thinking about it and realized that we have a whole bunch of stuff you can do that amplifies dashing, such as Kinetic Dash and Arcane surge but nothing that works into the melee playstyle for that. Here's my item concepts for melee dash items. Starting with the T2 item, Passing Strike...
  3. Rosgath

    Fakeout - Rebuttal upgrade

    That is actively worse than Rebuttal as the primary benefit OF rebuttal is the reduced Parry CD. The extra bonus damage and healing are just icing on the cake. Upgrades should have both the base passive of their components as well as new effects. This is how items and their upgrades work in...
  4. Rosgath

    Flurry of Fists - Light Melee Item

    I agree that reducing the CD on Light melees is very problematic and that the initial effect is in a weird spot. I don't mind increasing the effect of light melee attacks, but they are also very strong since they are hard to parry and still proc melee effects. Personally, with the T2 item I...
  5. Rosgath

    Barrier Breaker - Bullet Resist Shredder Upgrade

    I kind of like the idea, but outright removing and preventing barriers feels too strong. Some heroes absolutely have to have their barriers or they might as well just not exist (Wraith and Warden are excellent examples of this as they rely heavily on those barriers built into their kits). I...
  6. Rosgath

    Agh's Type Upgrade for Each Hero (Unique 6400 Item)

    I feel like you are reposting this and that I've seen all of these before, but without the newest 6 heroes. My criticism this time is ESPECIALLY more specific to Grey Talon. Spellbreaker Exists and makes it entirely possible for someone to survive 3 arrows. This makes it so that, if GT is quick...
  7. Rosgath

    T3 Mystic Shot Upgrade: Pox Shot

    I feel like Mystic shot could use an upgrade. That space has always felt a little weird that it hasn't been filled, so here's an idea that I worked up. The idea is basically that after successfully landing your Mystic Shot the enemy can also take some "mini-mystic shots" from you for a little...
  8. Rosgath

    T2 Vitality Item: Peacebond

    I see Out of Combat Regen and Sprint speed on a lot of items, but they are often hard to really quantify how effective they are, or use them in a more active way. Here's my item that should help you weaponize your Sprint Speed and other effects.
  9. Rosgath

    Rocket Punch - T3 Weapon Item(Upgraded from Melee charge)

    I actually like the idea there. It's a pretty nifty alternative to Crushing Fists, and feels like it helps more with Utility vs. the raw damage output Crushing Fists provides. The fact that the projectile can be parried normally without stunning the person using the melee is also a smart...
  10. Rosgath

    T3 Weapon: Bolt Action

    I've considered this concept and I do agree that there is design space for a "one big shot" type effect, but I don't think that increasing weapon damage on the shooter's end is the right approach. It makes it too easy to abuse and works almost too well with the rapid fire nature of the current...
  11. Rosgath

    T3 Healbane Upgrade (Melee anti-heal): Banestrike

    I considered Another version that will help it stand out a bit more from other sources of Anti-heal. This version makes it much stronger Anti-heal, but it takes some time to build up. It loses the melee specific benefit when an enemy hero dies, but it gains more anti-heal
  12. Rosgath

    T3 Healbane Upgrade (Melee anti-heal): Banestrike

    Every playstyle currently has a way to apply Anti-heal, except melee builds. I thought that this seemed like an awful gap and decided that, since a lot of people seem to want an upgrade to Healbane, a melee anti-heal item seemed like the right way to go for such an upgrade. So here it is: I...
  13. Rosgath

    Bloodstone - T4 upgrade from healbane

    Healbane is a good item, but is generally pretty situational. There are stronger anti-heal options. I do think that Healbane could actually afford an upgrade. Healbane's Strength comes from the fact that it is the only item based Anti-heal effect that has no ramp up (Soul Burn and Toxic...
  14. Rosgath

    Force Shield (Down-Dash Wall T3 Spirit Item)

    1m is how high Dynamo's current Stomp is. For lateral reference, I believe a light melee is 2m range, and a heavy melee propels you about 3m Forward and the reach of the actual punch is another 2-3m, giving it a total range of something like 5m-6m base. Double jumping is about 2-3m up and high...
  15. Rosgath

    Force Shield (Down-Dash Wall T3 Spirit Item)

    5m minimum shield height is HUGE. 2m is probably more appropriate. Remember that 1m is about how high you jump. 2m is high enough to crouch behind. 5m is basically impossible to fire around and completely negates the reason for fall height scaling. That said, if it dealt a burst of Spirit...
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