Ziplines become visible through geometry when looking at semi-transparent textures

Was running around in the map when I noticed an odd glow in a window. Approaching it, I discovered that it was the glow of from the Blue and Green ziplines-- despite the fact that the blue lane was on the other side of two buildings, and the green lane was even further buried than that.

Screenshot 2025-08-29 182607.png

Assuming this was a bug exclusively with glass textures, I began looking around the map for other examples. I couldn't find many, as windows with see-through glass are surprisingly rare in The Cursed Apple, but then I noticed the same bug was occurring with Cosmic Veils. It's more obscured, given the various post-processing effects in play to give Cosmic Veils their appearance, but it's still noticible.

Screenshot 2025-08-29 182936.png
 
Back
Top