simon9001121
New member
Give me that shit...
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Sounds more like no need for surrender if game is like this.nah, simons right
come backs are relatively rare in this game, and frankly you usually know which team wins by the first 10 minutes.
not IMPOSSIBLE, but usually if the majority of lanes lose, youve lost the game and are just stalling
ive had multiple games where ive mvp'd and gotten all/the majority of the awards, but still lost because of multiple people who had zero game sense OR were perfectly fine/good but got outplayed.
Souls are too important. Because they impact items AND levels AND abilitly points, being behind by even 500 is inredibly debilitating and snowballs frequently without drastic action.
Its even MORE dramatic if you are playing a character whose gun is not as effective as your lane opponents at popping souls.
flex slots being unlocked is the extra cherry on top.
the snow ball effect is INCREDIBLY strong this game, there HAS to be a surrender button
nah, simons right
come backs are relatively rare in this game, and frankly you usually know which team wins by the first 10 minutes.
not IMPOSSIBLE, but usually if the majority of lanes lose, youve lost the game and are just stalling
ive had multiple games where ive mvp'd and gotten all/the majority of the awards, but still lost because of multiple people who had zero game sense OR were perfectly fine/good but got outplayed.
Souls are too important. Because they impact items AND levels AND abilitly points, being behind by even 500 is inredibly debilitating and snowballs frequently without drastic action.
Its even MORE dramatic if you are playing a character whose gun is not as effective as your lane opponents at popping souls.
flex slots being unlocked is the extra cherry on top.
the snow ball effect is INCREDIBLY strong this game, there HAS to be a surrender button
in a lot of ways, i would be fine with a gated surrender after a time slot.Sounds more like no need for surrender if game is like this.
Or maybe possibility to surrender after 30 minutes
do you have any data to back up the bonus souls when losing?Just start farming...
Snow ball is NOT incredibly strong this game. Just like in DOTA, you're getting bonus souls if you're losing - more of them, the more you're losing. It applies to minions, players, neutral camps, urn and even mid boss. If let's say 3 people will attempt holding enemy team off the objectives, and the other 3 farms the shit out of neutral camps, you can easily get a come back.
People giving up is a fucking joke, ruining a lot of games. I had at least 7 games that could be defended and won, if it wasn't for an idiot that decided 3 minutes ago that "it's unwinnable" and went afk...
WELCOME TO DOTA. 500 souls is one item... and like 5 creeps after 10 min. If you can't play without one t1 item, you can't play with all slots either.Souls are too important. Because they impact items AND levels AND abilitly points, being behind by even 500 is inredibly debilitating and snowballs frequently without drastic action.
Wow almost like high velocity bullets item exists and allows you to counter their speed not to mention that slower guns are usually dealing 30-40 dmg headshots without items lol, so easy to harass people with them.Its even MORE dramatic if you are playing a character whose gun is not as effective as your lane opponents at popping souls.
Almost like game incentivized you to do objectives which win the game.flex slots being unlocked is the extra cherry on top.
It's nearly impossible to solo walker quickly sub 20 mins so maybe display some initiative and defend it from advantageous position that it gives.not IMPOSSIBLE, but usually if the majority of lanes lose, youve lost the game and are just stalling
League of surrendering Losers herethere HAS to be a surrender button
dota 2s culture is famously toxic, with rage, leavers, and severe conversation issuesas much as a surrender button makes sense, I would hate for any of LoL's culture to come over to this game. I'm absolutely fine with playing out any game to the end. Besides, I'm sure they could put measures in place to prevent spawn camping and hostaging.
opening with an ad hominem is hardly the most successful way for me to take you seriously.It's amazing how you can tell who will be sitting at 0-500 MMR by reading their posts.
I have comeback games almost every day be it by my team or enemy team and it's very rarely one sided snowball.
WELCOME TO DOTA. 500 souls is one item... and like 5 creeps after 10 min. If you can't play without one t1 item, you can't play with all slots either.
Wow almost like high velocity bullets item exists and allows you to counter their speed not to mention that slower guns are usually dealing 30-40 dmg headshots without items lol, so easy to harass people with them.
Almost like game incentivized you to do objectives which win the game.
It's nearly impossible to solo walker quickly sub 20 mins so maybe display some initiative and defend it from advantageous position that it gives.
League of surrendering Losers here
being behind by even 500 is inredibly debilitating and snowballs frequently without drastic action
flex slots being unlocked is the extra cherry on top.
if they still have all four walkers, while having our shrines and patron in the battle pit, with a 60k team gap, the winner has already been determined.
if we are playing a 5 v 6 because some jerk went afk, let me surrender and play a new game.
there is a REASON you are allowed to abandon with no penalty after 5 minutes of someone disconnecting. Why FORCE people to play with babies and quitters?
We test the game for you, at least respect people's time by putting a surrender button.
Like, why waste your time to comeback on a casual match????
ive already adresssed some of this in an earlier post BUT i think the BEST argument against a surrender button atm is the last oneIf we do get a surrender feature, I feel like it should only be unlocked at 25 minutes. Comebacks are much possible in this game.
That is simply not true. Even dying a couple of times in lane phase doesn't set the lane's or the game's direction definitively. It can make it harder, of course, but it is winnable. The only case where this could be true is if you die when already playing at disadvantage like against your hero's counter or something, but even so, swapping lanes is still possible.
Pushing lanes is incredibly easy and backdooring can be super strong. Taking objectives as the losing side is not hard, and it gets easier if you're playing a hero that excels at it. This is not an issue.
This is a good reason for a surrender, but, how frequent would say those types of matches are? It's not common to be THAT behind in a match, and the only reason that I can think for this to happen is: New and unexperienced or simply bad players. And what is a good way of getting rid of new/bad players? Playing the game and increasing your MMR. Eventually those type of matches become even more rare than they already are.
No one is being forced. If someone leaves, you can quit. If there is a rager, mute and report them. As for AFK players, I assume we will eventually get auto-kicks for someone who is idle, allowing for the rest of the team to quit. Although we can't even know if the permission to quit without penalty will still be a thing when the game launches. We can only wait and see.
Imagine expensive late game items don't get tested enough because people wanna surrender 10 minutes into the game.
"Why waste your time to comeback on a casual match?" For the same reason you queued for it: To play the game. Going by your logic, you don't have any reason to be playing a playtest.