Vyper M1 interrupted by Lethal Venom

CAJDVORAK

New member
Vyper primary fire is, at present, interrupted by an attempted activation of Lethal Venom. I believe it should not be interrupting, as Screwjab takes one hand off the weapon but yet does not stop Vyper from actively holding down fire. LVevom does not change Vyper model currently, but interrupts mouse1 fire when held, and when lethal venom 'animation' is over fire does not continue in any state unlike dagger.

I think this should be fixed in the same rationale that M2 zoom / Screwjab dagger had.

Kindly,
A sssslipery ssslithery gorgon.
 
glad to be able to help! :)

hopefully the issue gets fixed tho, i play with a lot of things on quick cast and its so frustrating when im holding m1 without firing and dont realize it quick enough T.T
 
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