I'd like an item that takes move speed but boosts health, so here's a few concepts. I think this is the type of item you'd take in the late game, so I've statted them all around the idea of them being either T3 or T4 items. I gave all items boosts to ability range and weapon damage to compensate for the lost mobility, but intentionally excluded spirit boosts for reasons I explain in each item.
Item 1: (Tier 3)
I wanted to check to make sure the numbers for Bebop and Wraith weren't too crazy, so here's a reference table. I also calculated the values if they had boundless spirit, since it gives the strongest boost to sprint speed and spirit.
Wraith's sprint speed scaling with spirit makes her the scariest to combo with this, but she'd have to invest in spirit rather than gun to get super tanky off this, so an unkillable Wraith with a death beam gun isn't *that* much of a concern.
Item 2: (Tier 3)
Item 3: (Tier 4)
Item 1: (Tier 3)
- Can no longer sprint.
- +100 base health per m/s of sprint speed lost
- +5% Ability Range
- +10% Weapon Damage
I wanted to check to make sure the numbers for Bebop and Wraith weren't too crazy, so here's a reference table. I also calculated the values if they had boundless spirit, since it gives the strongest boost to sprint speed and spirit.
Hero | Bebop (Base) | Bebop (With Boundless Spirit) | Wraith (Base) | Wraith (With Boundless Spirit) |
Health buff from +100/sprint | 350 | 550 | 100 | 786 |
Health buff from +125/sprint | 437.5 | 687.5 | 125 | 982.5 |
Health buff from +150/sprint | 525 | 825 | 150 | 1179 |
Item 2: (Tier 3)
- -1 m/s move speed
- +250 base health
- +5% Ability Range
- +10% Weapon Damage
Item 3: (Tier 4)
- -2 stamina
- +500 base health
- +10% Ability Range
- +15% Weapon Damage
- +10 Spirit Power