DarkBlade909
New member
There's a subtle artifact on the ground blend shader that makes it appear different from the left and right sides of the screen. Only visible where the concrete is, not where the brick is. If you can't see it, it's slightly left of center on the gif, appears mostly where the ground meets the curb. This particular example is in the sandbox map to the left. Only appears on 2nd highest to highest simple graphics setting (maybe POM related?)