VALVE THERE IS A NEW CHEAT THAT CRASHES GAMES

apculver03

Member
Hello everyone at valve. I know hacking happens a lot in your games but this one I just experienced was beyond anything i've ever seen. Rem on enemy team stand still in corner for 1 minute then 5 different people disconnected. The frames also dropped to about 3 fps. When I disconnected I could not reopen the game. I feel this is a very serious cheat that is way worse than auto parry or aimbot. I just wanted to bring it to your attention that this does exist.
 
Same thing happened to me. there will never be a match ID because everyone is forced to DC due to repeated crashing on rejoining the game. I tried to post about it but the Moderators deleted my post. The username of the hacker I was against was "#1 Lash NA".
 
Same thing happened to me. there will never be a match ID because everyone is forced to DC due to repeated crashing on rejoining the game. I tried to post about it but the Moderators deleted my post. The username of the hacker I was against was "#1 Lash NA".
Can you share your id or nick?
 
then why use a hack to just end the game before it is considered a actual game?
if you do that after a while the match still counts as lost for you
It's done if the game flags you as a hacker. If the game does exist how can it be reported on. I've seen it twice now.
 
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my steam name is [TTFP]dylpickle123

For future similar situations where you'd need to share your Deadlock-profile, you can also simply share your match history profile via the third-party sites,
E.G. Statlocker.
That way you can be still followed even with name changes since they're tied to Steam-IDs instead.

Examples of my profiles:
https://statlocker.gg/profile/25016464/
https://tracklock.gg/players/25016464/
https://www.lockblaze.com/analytics/76561197985282192

Of course, if the match was "nuked" due to a server overload ("DDoS") attack, then most likely no one is able fetch and reupload the match info into the (non-official) API archives.

However, Valve-folks should still have log-files (of related non-public match-IDs), helping them to pinpoint your account should help them track down the issue / culprit / infractor.

It's not cheats, the servers are just unstable and sometimes crash.

There are more than enough of tools to make whole server-infactructures falter, especially via input-overloads and other "services".
It is certainly not as common in "dedicated server" and more server-side "refereed"-games.
But it can be done regardless.
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