Using Etherial shift as Victor leads to him still dealing damage around him without him losing hp

Probably intended; just walk away bro. He literally can barely move.

Same interaction with torment pulse, and warden ult.
Ethereal shift starts cooldown right as it is activated, so he can use it every 10 seconds or so. With warden etc it should also be fixed. This tomfoolery allows the character spawncamp with the turrets not doing anything.
 
Ethereal shift starts cooldown right as it is activated, so he can use it every 10 seconds or so. With warden etc it should also be fixed. This tomfoolery allows the character spawncamp with the turrets not doing anything.
So doesn't it seem like this is intended? This isn't a bug with Victor+Ethereal Shift because it works the same way with other heroes?
 
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