Unstoppable Item Suggestion

iliya_p

New member
So as of recent, I have had games where I faced at least 3-4 enemies with unstoppables in the late game ie 40ish minute games. These tend to be games where we are coming back and were on the losing end the entire game.

Some are easily countered ie visible characters (ie can use curse on them) etc. Still, the main culprit of the frustrating anti-counter game design has been Haze, as she usually is full stealth so no curse etc can be applied before she appears (it involves a smarter haze player)?

So my suggestion would be if Unstoppable would work as an item in LoL called Banshee Veil.

  • Which essentially has a barrier protecting you from abilities (still lets the auto attacks through)
  • Is only procced by an ability ie. you have to waste a projectile-based ability to knock it down and then the barrier is no longer up.
  • Is no longer an active but its a passive item that is a bubble and still visible to everyone + the barrier recharges after being out of combat for 20-30 seconds
  • In this case the item strength decreases so it would knock it down to 3000 souls based item?
This leaves the item to have a counterplay and actually be able to do something with a hero that has less mobility/immunity in those situations. So a lash can ult you away if you are a problem, a stun can be used against etc as the item puts you in a state of immortality for 6 seconds (and if you are spirit build and not gun you are unable to kill or do anything to the person using the item)

I appreciate that stealth and heroes who have high impact are difficult to balance from my experience in LoL and it has always been a difficult coinflip its either the stealth gets ruined or the items that make the character.

Please suggest me things as I have not found anything but just running for 6 seconds and end up dying anyway as I'm chased, this is all based around the rank Archon 5-6.
 
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