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yeah I think if we are ever gonna have this kind of character that can completely alter an entire team's playstyle, we also need another character that can do something similar and also a draft system to keep it fair.Tbh, I also thought of something like that, but then realised how important mobility and planning is in that game. That would be terrible idea, as it would allow quick escape from enemy team, easier farming, basically giving advantage to entire team owning that character.
The portals could have a range limit, stay open to both teams, and be unremovable for their duration so you can be followed.Tbh, I also thought of something like that, but then realised how important mobility and planning is in that game. That would be terrible idea, as it would allow quick escape from enemy team, easier farming, basically giving advantage to entire team owning that character.
That's a skill straight from Smite lol.
Why you such an angry person, lol.Oh yeaaa, cause Smite is the first game that introduced portals in the multiplayer FPS setting! How could I forget! (/s)