Mausolima- A Fashionista Ghoul

aprilghostyt

New member
An undead ghoul from Madrid who feasts on the flesh of the living. She also designs high fashion. Go figure.

Looks-wise, she'd be a flapper. Look up Louise Brooks or Colleen Moore.

Gun: Staple gun. Its fire rate decreases as you use ammo. This resets on reload. It's a burst, then a semi-auto, then slooow like a revolver near the end of the clip. Reload items are good on her. Max ammo is not as useful.

1: Spirit Scissors. At medium range, select an enemy target. A giant pair of floating scissors will relentlessly hunt the enemy for the duration, dealing spirit damage with each snip. The idea here is this would be similar to Warden's binding word, but it would deal damage for failure to use stamina/escape items instead of immobilizing.

Tier 1: +Duration | Tier 2: -Cooldown, +Scissors movement speed | Tier 3: Temporarily reduce target spirit power with each snip.

2: Magic Thread. Place a climbing rope. While you and your allies climb the rope, you have increased climb speed, bullet resistance, and are healed every second. For enemies, it is just a normal climbing rope.

Tier 1: -Cooldown | Tier 2: +Healing | Tier 3: Allies who climb the rope gain temporary spirit power. Enemies suffer damage per second.

3: Pincushion. Lob a pincushion. If it strikes an enemy, they will take spirit damage over time. All additional damage (including the ticks of DoT from this ability) for a brief period will cause Pins & Needles to dart out at their allies nearby, dealing spirit damage.

Tier 1: +Pins & Needles range, damage | Tier 2: -Cooldown | Tier 3: + Pincushion and Pins & Needles cause movement slow

4: Ball of Yarn. Summon a giant ball of yarn by targeting an ally or an allied trooper. Recast to start spinning the ball of yarn by its tail. Recast once more at the desired angle to send the ball of yarn flying through the air in an arc. The ball of yarn will explode and deal spirit damage in a wide area on impact.

Tier 1: +Launch distance, wind-up speed | Tier 2: Allies have a barrier on being launched. + Impact Damage | Tier 3: -Cooldown. Enemies in impact area are briefly silenced.
 
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