Disclaimer all values are an example to provide a better feel to the abilities intention and are not completely balanced
Text colored like this is even more detailed or simply context
Lore
Trash is a floating orb with telekinetic abilities and it LOVES trash hence the name. Currently it is staying in NYC for unknown reasons. Trash is not hostile to anyone who doesn't obstruct it from collecting more trash and it can somehow make recognizable noises. Even though Trash is helping to collect the trash of NYC, it is still a nuisance to the people of NYC as it smells really bad and does not follow common sense or the laws of the city. And after the recent incident Trash has been classified as a criminal for just reasons.
Vitality
Trash starts as a medium sized hero with a humanoid form of compressed trash protecting him from danger.
HP
250
Max Barrier
500
Scales with hp bonus from shop + level but not from items like extra health
Passive Regen
2hp/s
Turns into Barrier Regen/s after you hit full life
Move Speed
7.4m/s
Sprint
2m/s
Stamina
3
Stamina Regen
5s
Size
100%
further explanation is in ability 3
Gun
Primary - Trash shoots a compressed mass of trash at and moderate rate to deal damage
Secondary - Trash chooses to shoot a part of medium sized chunk trash to nullify the enemy before they become a greater danger. stats scale with barrier consumed based on the base value meaning if you have 1.000 barrier you deal 200% damage 2x the size 2x should be max+ cant be fired without barrier
Dps
48
90
Damage
8
45
Size
1
~1m radius
Ammo
24
4% of current max barriers
Fire rate
6
2
Bullet velocity
284m/s
185m/s
Falloff
20-37
15-30
Ability 1-Active
Push back - Trash decompresses his human like form becoming a huge ball of trash to try to push his enemies before returning into his safe normal form. Anyone to close to a wall will also become stuck in the trash at starts being crushed alive.
Damage
75
1x scaling
Dps
25
0.25x
CD
15
Range
7m radius
Duration
2s
Barrier dmg for cancel
30% of max current max
Upgrade 1
+1s duration
Upgrade 2
Allow 1m/s movement while in use
Upgrade 3
-5s CD
Ability 2-Active
Sudden shift- shoot forth most of your rubbish before quickly following
Damage
100
2x scaling
CD
25s
Range
10m and 2.5m radius
Delay before travel
0.5s
1s Travel time
Shot amount of Barrier
50% of base max
regained if you dont die before it
Upgrade 1
+5m range
Upgrade 2
+50 damage
Upgrade 3
Excess trash barrier keeps rolling dealing more damage the bigger it is min 0.5x max 4x damage if you have 200% over your max barrier
Ability 3-Active
Trash lover- Activate to collect all trash in a large radius breaking boxes and statues in the process to collect trash to protect yourself.
passive - Trash also gathers trash passively in a way smaller radius. Trash collected with this ability can go over your current max barrier increasing your size depending of how many % you are over your normal maximum of max barriers. Size scales the range of every ability of Trash
CD
30
Range
active 15m passive 2.5m radius
Duration
12s
for excess barrier
excess barrier lost
75% of base
if your base max is 200 you loose 150
Barrier boxes/statues
10
0.2x scaling
Barrier hero/objective
70
0.75x scaling
Upgrade 1
+5s barrier duration
Upgrade 2
also collect any sould or buffs lying on the ground
Upgrade 3
after activation keep the active radius for 5s
Ability 4-Ult
World of Trash - Temporarily decompress yourself increasing the size of yourself and all of your abilities and increasing your damage
CD
150
Size increase
50%
Duration
10s
can be canceled
Damage amp
25%
Upgrade 1
-25s cd
Upgrade 2
+20% damage resist
Upgrade 3
Activate Trash lover at 0.5x size for the whole ult duration
This is my take on a pretty unique character with strong abilities that can be a huge drawback if used wrong
If you have any changes regarding any ability or stat leave it down below if you want. I do these way to detailed and it takes hours help me mentally