Trapper 3.0

Moff boi man

New member
Trapper-3.0-1771736945.png
Mechanics:

1 Phantasmacide:
6 second cooldown on getting webbed applied to you when removed with phantasmacide

2 Silk trap
silk trap reveal radius is based off the traps length so a 15 meter long trap will have a 15 meter long reveal radius

Traps can be removed by either hitting them with 2 light melee's or one heavy melee

there is a 1 second buffer period between when traps can deal damage to the player or not, for instance if you are hit by 5 traps in 1 second you will only take damage from the 1st trap. this is to prevent players from stacking a bunch of traps in one spot to insta kill someone

traps also dont trigger from minions or camps

Traps have a 1.5 second arming time before they can reveal or do burst damage, if they are triggered before they're armed then it just applies webbed

I also believe that there should be a way to tell in game if you're being revealed by trappers traps or his extended reveal duration

In reveal radius but not revealed
Bazaart_D9597F4D-01C1-40B8-900F-3B1B5D742EB2.jpg
Revealed
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3 coven attunement

If a player is in the radius when trapper has 3 stacks but leaves that player will only have 3 stacks during the lingering effect even if trapper himself gets more unless they walk back into trappers radius

allies within the radius will always match trappers stack amount allies outside of it wont
the stacks would appear next to your health bar like celeste's daggers

Screenshot 2026-02-22 011917.png


4 Crawling plague
The spiders tracking should work like this
they continue moving forward until they hit a surface, if the surface is able to be mantled they will climb over it
but if it isnt then they will bounce off of it moving towards the nearest player, prioritizing players who don't have webbed over those who do
Green = climb
red = redirect
Bazaart_D4F73018-1E9A-4CCA-9247-9963AC30B664.jpg
if a spider ever comes into contact of a player then the spider will throw the player behind it, no matter what angle the spider is touched from

you can get tossed around by multiple spiders if you are in a very bad position

the web placed by the spiders are 6 meters wide each and there duration begins the second it's placed so web placed early will start disappearing first

also each web tile placed doesn't stack damage, all damage is consistent no matter how many web tiles you're in

So please tell me what you think and what you would add I'd love genuine feed back and I really hope this helps the devs come up with a way to add my favorite character back in the game
 

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