mandymandero5
Member
Throwing projectiles like paradox 1 and 4 and geist 3 go to previous position (around 0,2 sec) instead of the one currently aimed at.
EDIT: Patch fixed it for most abilities. Later realised issue was just muscle memory using some of the animations time to adjust aim and this freedom was temporarily removed. Hope it stays the same know though since it allows for more skill expression in timing.
If this freedom of using some of the animations time to adjust aim is removed, then some of the animation times should definitely be shortened especially for geist 3 and paradox 4 because the wind-up time before the projectile launches is so long.
EDIT: Patch fixed it for most abilities. Later realised issue was just muscle memory using some of the animations time to adjust aim and this freedom was temporarily removed. Hope it stays the same know though since it allows for more skill expression in timing.
If this freedom of using some of the animations time to adjust aim is removed, then some of the animation times should definitely be shortened especially for geist 3 and paradox 4 because the wind-up time before the projectile launches is so long.
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