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Yeah, originally the idea was to have 2-5 puppets that you can control and that's the charge ability, and the creep takeover one was supposed to be a grapple/slow pull by one of the puppets. But that makes the whole design of the character complete, which doesn't fit with the character design of the game, where there are usually gaps in their kit that either items or teammates fills in, Viscous & Ivy are a great example of this. I think this makes playing the hero more interesting and rewarding when the combo hits with your teammates or when you finally got all the items you need to be self sufficient.I'm all for puppet characters. Puppet characters are cool.
I think the first ability needs more utility. Converting creeps won't do very much because the enemy will just shoot it down. It'd be kind of a waste. Maybe at least boost its health and damage, perhaps.
I like his 2nd and 3rd ability.
But I find the ulti........odd. Not bad. Odd. It's not an ultimate ability I'd expect from a puppet character.
With that being said, I feel like you'd need much more reliable cc if you want to kill anyone with that ult. Draining life isn't that big of a deal if they can just run away from you. I get you're supposed to hook them in with Father and/or the 30% slow on the ultimate 1ap. But I still feel you need a bit more, maybe a stun with the Catch & Fetch? idk
I would have expected thhe puppet ultimate to make enemys attack one another for a short duration and have their resistance reduced. Name is "loose strings"I'm all for puppet characters. Puppet characters are cool.
I think the first ability needs more utility. Converting creeps won't do very much because the enemy will just shoot it down. It'd be kind of a waste. Maybe at least boost its health and damage, perhaps.
I like his 2nd and 3rd ability.
But I find the ulti........odd. Not bad. Odd. It's not an ultimate ability I'd expect from a puppet character.
With that being said, I feel like you'd need much more reliable cc if you want to kill anyone with that ult. Draining life isn't that big of a deal if they can just run away from you. I get you're supposed to hook them in with Father and/or the 30% slow on the ultimate 1ap. But I still feel you need a bit more, maybe a stun with the Catch & Fetch? idk
Oh yeah like Winter Wyvern's Ult from Dota, that's amazing actually, fits better with the design of the hero i think!I would have expected thhe puppet ultimate to make enemys attack one another for a short duration and have their resistance reduced. Name is "loose strings"