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ngl, a stun would've been an overkill with this one, especially with what debuffs this meteor would apply on an enemy.i kinda like this, another idea is to make stun kinda like metor hammer from dota, but this idea is also pretty good.
You mean the Active, right? Yeah, I was trying to think what debuff to apply upon getting hit by the Meteor, and that's where I landed; Spirit resist reduction and movement slow. Didn't rly see what else could've been added for the debuff.As for the passive, I personally don't see much of a reason for it to exist. There already are other items that provide similar effects like Mystic Slow or Spirit Sap and this just feels like a mish-mash of those two.
Noted, I will get rid of it the next time I change things up in this item. But I honestly don't know whether I should add something else to the debuff or just get rid of it.I feel the item as it is in the latest iteration is fine, but the spirit resist shred should go, items like tankbuster, spiritsnach and focus Lense already do this job well and it feels like an overstating an item.
Idk about Supports, I mainly had Burst heroes in mind when I made this item, especially with the kind of passive that allows for more effective nuking.However, I like this item because it expands the possibilities for supports in the game.
Yeah I meant the active, my bad.You mean the Active, right? Yeah, I was trying to think what debuff to apply upon getting hit by the Meteor, and that's where I landed; Spirit resist reduction and movement slow. Didn't rly see what else could've been added for the debuff.
Noted, I will get rid of it the next time I change things up in this item. But I honestly don't know whether I should add something else to the debuff or just get rid of it.