+7% Fire Rate
Active:
Cooldown: 14s
Health: 3
Throw an orange and shoot it before it hits the ground! It will fire bullets in all directions (excluding the direction where you shot it)
- Bullets inherit the thrower's bullet properties, and double any bullet procs.
- Bullets hits both enemies and allies, but won't kill allies.
Note: If an enemy hits it, the orange becomes usable by the enemy. For example, if Billy hits Haze's orange, bullet will procs Fixation (2x) for Billy.
Active:
Cooldown: 14s
Health: 3
Throw an orange and shoot it before it hits the ground! It will fire bullets in all directions (excluding the direction where you shot it)
- Bullets inherit the thrower's bullet properties, and double any bullet procs.
- Bullets hits both enemies and allies, but won't kill allies.
Note: If an enemy hits it, the orange becomes usable by the enemy. For example, if Billy hits Haze's orange, bullet will procs Fixation (2x) for Billy.