W Wolfen119 New member Today at 5:21 AM #1 Concept for an ability that scales with the amount of kills the ability receives. Think Nasus Q where every kill for hero or minion. The ability does more damage permanently. Could even have a max stack limit or make it weak/scales
Concept for an ability that scales with the amount of kills the ability receives. Think Nasus Q where every kill for hero or minion. The ability does more damage permanently. Could even have a max stack limit or make it weak/scales