noahjhayman
New member
A sonar scream that goes through walls and makes the enemies hit briefly visible through walls, but if you charge it (the ability button can be held for 2.5 seconds) depending on charge it'll do spirit damage and a slow (the slow duration, slow amount and spirit damage scale with how long you hold it). Without charge the ability casts instantly but deals no damage and no slow, and while charging it slows down the player/Slork slightly scaling with the longer they charge it up but the affect goes away after casting, this is meant to be a downside to the slow and damage and potential extended duration of the visibility through walls gained from hitting someone with it charged up.
I really like this concept, I made it with Fathom or Slork in mind for the vibes I got from his head's design, but I think on any roaming or flanky or stealthy character that could have a scream or screech ability, this would be awesome. I think it'd be most interesting when chasing someone through buildings or the mid shops, oh also with the veils in laning it'd be so cool. Unsure if the enemy heroes hit should only be shown to the hero who would have this ability or also for their team. Probably would be fine if everyone could see them too, and it's a cool utility. The shape/visual would be a cylinder shape that looks like a stereotypical sonar affect with lines in the shape of a cylinder with spaces between them yknow, and I personally don't imagine this having a wide hitbox so that it's not tooo easy to hit and you have to actually predict where someone is somewhat well. And it'd have a little travel time.
I really like this concept, I made it with Fathom or Slork in mind for the vibes I got from his head's design, but I think on any roaming or flanky or stealthy character that could have a scream or screech ability, this would be awesome. I think it'd be most interesting when chasing someone through buildings or the mid shops, oh also with the veils in laning it'd be so cool. Unsure if the enemy heroes hit should only be shown to the hero who would have this ability or also for their team. Probably would be fine if everyone could see them too, and it's a cool utility. The shape/visual would be a cylinder shape that looks like a stereotypical sonar affect with lines in the shape of a cylinder with spaces between them yknow, and I personally don't imagine this having a wide hitbox so that it's not tooo easy to hit and you have to actually predict where someone is somewhat well. And it'd have a little travel time.
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