onaga5515
Member
Sinner's Sacrifice Vending Machines should give a puzzle (Something like active reload puzzle but more difficult to solve) after each hit or if they break. If the puzzle is solved correctly, more souls are earned.
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Add winged minions that fly in the minion lane to the game. These minions are harder to kill as they are in the air and move to avoid being shot.
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The midboss should be more underground, maybe 2 or 3 more floors to reach him.
And wouldn't it be a good idea to have another boss in the game? I was thinking of one that, when defeated, creates a portal in the base that works for 5 minutes. This portal transports the heroes to the location where the boss was defeated, and also gives a damage boost to the entire team when defeated.
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Every 7 minutes, the patron asks you to find the child, the woman, or the man. The first to find the character the patron asks for wins 800 - 1000 souls. The character the patron asks for will only be in one random location in both jungles , making it more difficult.



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On the map, random weather events occur every 10 minutes that last 1 minute , for example, it rains and lightning strikes, which could damage you, a storm occurs that moves the minions and prevents them from being shot correctly, it also moves the characters and prevents good shooting, etc., or snow which makes the characters move more slowly.
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If the game exceeds 40 minutes in duration, the map enters a night phase where the sky turns dark. This brings some changes, such as the towers weakening, the jungle monsters evolving and becoming harder to kill, and also dealing more damage (including the mid boss), etc.
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After killing the walker, instead of a wave of minions, a giant robot spawns on each lane. These robots deal a lot of damage, and when they die, they explode, causing damage to the enemy.
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And the most controversial change I thought of: What if the game allowed you to switch from third-person to first-person? Let's say you press a button, like the letter E, and this would allow for better shooting, similar to how in PUBG pressing the V button instantly changes the perspective.
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These are just some ideas. Obviously, I'm not looking for all of the ideas I have to be added to the game, but I think one or two could work. I look forward to reading your opinions. Regards.
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Add winged minions that fly in the minion lane to the game. These minions are harder to kill as they are in the air and move to avoid being shot.
-
The midboss should be more underground, maybe 2 or 3 more floors to reach him.
And wouldn't it be a good idea to have another boss in the game? I was thinking of one that, when defeated, creates a portal in the base that works for 5 minutes. This portal transports the heroes to the location where the boss was defeated, and also gives a damage boost to the entire team when defeated.
-
Every 7 minutes, the patron asks you to find the child, the woman, or the man. The first to find the character the patron asks for wins 800 - 1000 souls. The character the patron asks for will only be in one random location in both jungles , making it more difficult.



-
On the map, random weather events occur every 10 minutes that last 1 minute , for example, it rains and lightning strikes, which could damage you, a storm occurs that moves the minions and prevents them from being shot correctly, it also moves the characters and prevents good shooting, etc., or snow which makes the characters move more slowly.
-
If the game exceeds 40 minutes in duration, the map enters a night phase where the sky turns dark. This brings some changes, such as the towers weakening, the jungle monsters evolving and becoming harder to kill, and also dealing more damage (including the mid boss), etc.
-
After killing the walker, instead of a wave of minions, a giant robot spawns on each lane. These robots deal a lot of damage, and when they die, they explode, causing damage to the enemy.
-
And the most controversial change I thought of: What if the game allowed you to switch from third-person to first-person? Let's say you press a button, like the letter E, and this would allow for better shooting, similar to how in PUBG pressing the V button instantly changes the perspective.
-
These are just some ideas. Obviously, I'm not looking for all of the ideas I have to be added to the game, but I think one or two could work. I look forward to reading your opinions. Regards.
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