Sinclair Ult Bugs Reintroduced With Recent Patch

styllarr

Member
As per the title, the Sinclair ult bugs from last Thursday that were previously fixed have been reintroduced back into the main version of the game and have not been fixed yet.

There's been quite a few other forum posts made about this, but I wanted to make a collective list of everything.

Here's a list of all of the ult bugs that were reintroduced:

  • Victor ult: if you revive while the ult duration runs out, you become invisible and are unable to interact with anything for the rest of the game
  • Kelvin ult: if you steal and use Kelvin ult, you are stuck with the drop dome button for the rest of the game and pretty much lose access to your ult
  • McGinnis ult: if the ult duration ends by itself, you are stuck in the McGinnis ult walking animation, the sound persists, and your FOV gets stuck until you die
  • Doorman ult: does not do damage to the enemy
  • Holliday, Paradox, and Vyper ults: projectiles are sent out, but they just don't work at all
  • Warden ult: Last Stand text remains on screen even after ult ends
  • Rem ult: blue ult visual sometimes remains on screen after the ult has ended (not sure what causes it)
Shiv ult and Kelvin ult also still have their old bugs - you can't execute Shiv with his own ult, and when you steal Kelvin dome while the enemy Kelvin has dome up, then you steal the drop dome button and get refunded for your ult when you use it.

Please look into this whenever it's possible. It makes the hero unplayable.
 
Last edited:
52754826

Had the same issue with Victor ult causing Sinclair to become invisible and not use any abilities than. Can see it in the last 5 minutes of the match.
 
just had the victor bug happen to an enemy sinclair while in lane. matchid 52818627
pretty freaky! didn't know the extent of how many bugs there were with his ult this current patch though. hopefully this gets fixed again.
 
As per the title, the Sinclair ult bugs from last Thursday that were previously fixed have been reintroduced back into the main version of the game and have not been fixed yet.

There's been quite a few other forum posts made about this, but I wanted to make a collective list of everything.

Here's a list of all of the ult bugs that were reintroduced:

  • Victor ult: if you revive while the ult duration runs out, you become invisible and are unable to interact with anything for the rest of the game
  • Kelvin ult: if you steal and use Kelvin ult, you are stuck with the drop dome button for the rest of the game and pretty much lose access to your ult
  • McGinnis ult: if the ult duration ends by itself, you are stuck in the McGinnis ult walking animation, the sound persists, and your FOV gets stuck until you die
  • Doorman ult: does not do damage to the enemy
  • Holliday, Paradox, and Vyper ults: projectiles are sent out, but they just don't work at all
  • Warden ult: Last Stand text remains on screen even after ult ends
Shiv ult and Kelvin ult also still have their old bugs - you can't execute Shiv with his own ult, and when you steal Kelvin dome while the enemy Kelvin has dome up, then you steal the drop dome button and get refunded for your ult when you use it.

Please look into this whenever it's possible. It makes the hero unplayab
As per the title, the Sinclair ult bugs from last Thursday that were previously fixed have been reintroduced back into the main version of the game and have not been fixed yet.

There's been quite a few other forum posts made about this, but I wanted to make a collective list of everything.

Here's a list of all of the ult bugs that were reintroduced:

  • Victor ult: if you revive while the ult duration runs out, you become invisible and are unable to interact with anything for the rest of the game
  • Kelvin ult: if you steal and use Kelvin ult, you are stuck with the drop dome button for the rest of the game and pretty much lose access to your ult
  • McGinnis ult: if the ult duration ends by itself, you are stuck in the McGinnis ult walking animation, the sound persists, and your FOV gets stuck until you die
  • Doorman ult: does not do damage to the enemy
  • Holliday, Paradox, and Vyper ults: projectiles are sent out, but they just don't work at all
  • Warden ult: Last Stand text remains on screen even after ult ends
Shiv ult and Kelvin ult also still have their old bugs - you can't execute Shiv with his own ult, and when you steal Kelvin dome while the enemy Kelvin has dome up, then you steal the drop dome button and get refunded for your ult when you use it.

Please look into this whenever it's possible. It makes the hero unplayable.
paradox and viper also don't make contact or trigger or land or something
 
Not sure if this is a bug or intended, but since the Old Gods update, using Drifter's ult as Sinclair will change your character model to "spectral" Drifter and leave you unable to do anything but shoot and teleport to the assistant if it was already active, for the entire duration of the ability.
Probably a bug seeing how so many other ults are bugged.
 
Not sure if this is a bug or intended, but since the Old Gods update, using Drifter's ult as Sinclair will change your character model to "spectral" Drifter and leave you unable to do anything but shoot and teleport to the assistant if it was already active, for the entire duration of the ability.
Probably a bug seeing how so many other ults are bugged.
They fixed this the day it happened (a week ago) and it never came back when Rem dropped from what I can tell.

Anyways, it's been 3 days and this hero is still basically unplayable.
 
As per the title, the Sinclair ult bugs from last Thursday that were previously fixed have been reintroduced back into the main version of the game and have not been fixed yet.

There's been quite a few other forum posts made about this, but I wanted to make a collective list of everything.

Here's a list of all of the ult bugs that were reintroduced:

  • Victor ult: if you revive while the ult duration runs out, you become invisible and are unable to interact with anything for the rest of the game
  • Kelvin ult: if you steal and use Kelvin ult, you are stuck with the drop dome button for the rest of the game and pretty much lose access to your ult
  • McGinnis ult: if the ult duration ends by itself, you are stuck in the McGinnis ult walking animation, the sound persists, and your FOV gets stuck until you die
  • Doorman ult: does not do damage to the enemy
  • Holliday, Paradox, and Vyper ults: projectiles are sent out, but they just don't work at all
  • Warden ult: Last Stand text remains on screen even after ult ends
Shiv ult and Kelvin ult also still have their old bugs - you can't execute Shiv with his own ult, and when you steal Kelvin dome while the enemy Kelvin has dome up, then you steal the drop dome button and get refunded for your ult when you use it.

Please look into this whenever it's possible. It makes the hero unplayable.
Just had an instance of the victor ult bug, game breaking 53326743
 
Just had an instance of the victor ult bug, game breaking 53326743
Happened to me LOL. As seen in this one Sinclair's invisible body is in fact somehow physically in the game and Torment Pulse does work allowing them to damage players and objectives while being completely invincible. They count towards patron resist/invuln as well. Very much a major bug
 
Match ID 53414908 had similar bugs with Vyper ultimate steals at all ranks.
Match ID 53414908 Doorman does not take damage from the doorman ultimate steal
 
I've seen the Victor ult, and that does not look fun. All of this seems quite miserable, but i dont doubt that this will be fixed soon.
 
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