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Hex amplifies the enemy's damage too. When hexed, and enemy Geist damaged friendly Geist with torment pulse, there is additional damage from the amplification, which is seen as Sinclair damaging friendly Geist for 7 hp(since its an instance amp)unclear from the vid where exactly is the problem, what to look at


perfection explanation, thanks.Hex amplifies the enemy's damage too. When hexed, and enemy Geist damaged friendly Geist with torment pulse, there is additional damage from the amplification, which is seen as Sinclair damaging friendly Geist for 7 hp(since its an instance amp)
View attachment 43263
the same happened with the bebop ulti, where Sinclair is damaging himself by 104.View attachment 43264