Seven needs some adjustments

I don't think running superior duration on bots with no spirit resist or hp bonus is a very good sample.

That aside, while Seven's ultimate can do a lot of damage imo it's also very easy to counter with a lot of abilities and active debuff items. Not to mention you can also stop the damage by breaking los.
 
Supposed to post this in the private posts for gameplay balance. and trust me, players move out of LOS and it becomes just a zoning tool. you get a team wipe with it 1/10th of the time. And a lot of the time you get stunned cause you are literally standing still
 
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