Seven Lightning Ball Extra Effect if Hurt Too Long By It

Bubbler

New member
I think it would be nice for Lightning Ball to feel more reactive/interactive and also have more agency against players by exploding into a big burst of instant damage for example if the ball has "cooked" someone for long enough (e.g. if you have stayed in a ball for 1s).

The sound effects and overall vibe of Seven's kit already kind of supports this idea of electricity "ramping up" on you if you're caught and the general idea of getting increasingly shocked by the lightning.

Other ideas would be existing effects like stun, silence, disarm, damage amp, or there's even room for more unique effects. For example, maybe the victim gets a "shocked" effect which makes Seven's other abilities do more to them? Or they become "conductive" which makes any lightning on the victim affect their surrounding allies more than normal? Just throwing out random shots here but it could be anything really.


More reasoning:

Lightning ball is currently very nice for objectives and waves, but is pretty inconsistent for PVP, since the vast majority of scenarios just involve someone moving out from it before it does much to them. The only times it has significant impact to players for the most part is if they get super hard CC'd which shouldn't be the basis of comparison considering almost every hero in the game is going to explode if they get stunned for 4 seconds. Or if it's against super new players that just let themselves be fried, which, again, shouldn't be a basis of comparison considering we expect the game to grow and players to improve and play more reasonably as time goes on. I don't believe this is an overpowered addition since Lightning Ball itself has rarely been considered even remotely oppressive compared to many other abilities, especially as elo gets higher, and has always had tons of counterplay.
 
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