Playeroth
Active member
a single trooper that for whatever reason were floating, stuck in the air in the wall. allied Troopers were trying to reach the destination, getting stuck. I believe this is related to pathing calculation ?
View attachment uncapped_MedalTVScreenRecording20250514195654.mp4
this must be very rare to happen but still a very possible bug. In some way, its possible to manually create this overload with bebop uppercut for example but still maybe impractical. This bug related to trooper getting stuck and not reaching destination could receive an eventual fix related to AI path
View attachment uncapped_MedalTVScreenRecording20250514195654.mp4
this must be very rare to happen but still a very possible bug. In some way, its possible to manually create this overload with bebop uppercut for example but still maybe impractical. This bug related to trooper getting stuck and not reaching destination could receive an eventual fix related to AI path