supersoup
New member
Match ID 2755679
Server CPU would spike to between 600-700% on teamfights, and periodically otherwise. All inputs and movement would start to fall apart, teamfights became a slideshow. Everyone would warp around and models would stretch as the server and client positions tried to rectify.
Server CPU would spike to between 600-700% on teamfights, and periodically otherwise. All inputs and movement would start to fall apart, teamfights became a slideshow. Everyone would warp around and models would stretch as the server and client positions tried to rectify.