ape
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As simple as the title. The loading screen itself seems endless. Ive been able to join a game while in queue while this issue was occurring, so it seems like an HLTV issue.
Ill post the abnormal logs from the console here:
Ill post the abnormal logs from the console here:
Code:
[HLTV Broadcast] 235.19. Playcast cannot retrieve fragment 4379, retrying
[HLTV Broadcast] 71892. Stream State Delta Frames -> Stop, fragment 4375
[Client] CL: Disconnecting from server: NETWORK_DISCONNECT_HLTVSTOP
[HLTV Broadcast] Playcast Canceling Fragment 4379
[HLTV Broadcast] Playcast Canceling Fragment 4375
[HLTV Broadcast] Playcast Canceling Fragment 4377
[HLTV Broadcast] Playcast Canceling Fragment 4376
[HLTV Broadcast] Playcast Canceling Fragment 4378
[HLTV Broadcast] STREAM_DELTAFRAMES Failed to get fragment 4375, stopping...
[Client] CL: AsyncUnloadSpawnGroup( CO-9 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-11 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-36 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-40 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-34 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-42 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-38 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-44 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-18 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-52 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-46 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-50 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-48 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-54 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-56 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-10 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-12 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-37 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-41 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-35 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-43 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-39 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-45 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-19 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-53 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-47 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-51 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-49 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-55 ) -- no such spawn group
[Client] CL: AsyncUnloadSpawnGroup( CO-57 ) -- no such spawn group
[CL CommandQueue] CQ disabled, re-syncing usercmd and simulation clock remainders
[PanoramaScript] Game time:1080