Saw a post where someone talked about venator being within 'kissing distance'... meaning melee.
Gave me an idea.
A seductress hero (but not like dota 2 qop who is all damage.
This hero would thematically be soft countered by Venator as he shuns all womussy.
Hero Ability:
Lover's Kiss, or Granny's Smooch
This ability plays with melee protocol. It looks and sounds like heavy melee but instead at the very end, produces a MWAH Sounds and results in a smooch + heart.
The smooch follows heavy melee range rules but stuns the target for x seconds. (parry stun?)
The fun aspect of it is: parrying the smooch does nothing. One must melee the smooch, and it cancels.
Adds a layer of, do I parry or melee her... is she meleeing or smooching me.
To balance the smooch - if it doesn't result in death or both the smoocher and smoochee heal for all damage taken, over a length of time.
Ability 2:
Flirt and Run
seductress has wings (?) flaps them x times. Each flap does aoe dmg instance and reduces heal regen, resistances, by x.
At end of flaps, seductress sweeps backwards x meters.
This spell can be combo'd with smoch, to remove benefits of a bad smooch - but it locks seductress up from doing too much damage during the stun.
The spell can also be instant cast to back up out of a bad melee situation as i dont anticipate her being a tank.
Could also be used via 180 rotation, to chase and get into melee range.
Range of the distance traveled is maybe 1 stam dash but faster? Range does not vary with number of flaps.
Thoughts:
- Venator would counter her by shotgunning the lady away, reducing her heal, speaking latin, etc.
- The balance of Smooch and Flaps allows smooches stun to be a substantial length of time.
- Counter spell would allow normal parry gameplay where one can parry the smooch.
- Subversion of melee play allows for some really fun ideas / rock paper scissor situations which are deeper than just run or fight spells.
Appendix:
Womussy: A lady
Speaking Latin: Pull out venator ult and obliterate
Smooch: Ability 1, plays with melee concepts
Flaps: Ability 2, combo's with smooch before or after, or good as movement tool on it's own
Gave me an idea.
A seductress hero (but not like dota 2 qop who is all damage.
This hero would thematically be soft countered by Venator as he shuns all womussy.
Hero Ability:
Lover's Kiss, or Granny's Smooch
This ability plays with melee protocol. It looks and sounds like heavy melee but instead at the very end, produces a MWAH Sounds and results in a smooch + heart.
The smooch follows heavy melee range rules but stuns the target for x seconds. (parry stun?)
The fun aspect of it is: parrying the smooch does nothing. One must melee the smooch, and it cancels.
Adds a layer of, do I parry or melee her... is she meleeing or smooching me.
To balance the smooch - if it doesn't result in death or both the smoocher and smoochee heal for all damage taken, over a length of time.
Ability 2:
Flirt and Run
seductress has wings (?) flaps them x times. Each flap does aoe dmg instance and reduces heal regen, resistances, by x.
At end of flaps, seductress sweeps backwards x meters.
This spell can be combo'd with smoch, to remove benefits of a bad smooch - but it locks seductress up from doing too much damage during the stun.
The spell can also be instant cast to back up out of a bad melee situation as i dont anticipate her being a tank.
Could also be used via 180 rotation, to chase and get into melee range.
Range of the distance traveled is maybe 1 stam dash but faster? Range does not vary with number of flaps.
Thoughts:
- Venator would counter her by shotgunning the lady away, reducing her heal, speaking latin, etc.
- The balance of Smooch and Flaps allows smooches stun to be a substantial length of time.
- Counter spell would allow normal parry gameplay where one can parry the smooch.
- Subversion of melee play allows for some really fun ideas / rock paper scissor situations which are deeper than just run or fight spells.
Appendix:
Womussy: A lady
Speaking Latin: Pull out venator ult and obliterate
Smooch: Ability 1, plays with melee concepts
Flaps: Ability 2, combo's with smooch before or after, or good as movement tool on it's own