an item that is imbued on an ability. next successful melee disables the your imbued ability and your opponents equivalent ability temporarily. a parry will cause only the disable to occur on the user.
i envision the item as a situational high risk reward item. used as an alternate to slowing hex or silence wave to counter heroes by disabling a targeted ability. very much an all in item.
theme item around midas touch, destiny bond, or the paper tags (japanese ofuda).
ideas to balance item:
- limit to heavy or light melee
- allow parrying to remove tag after application
- place item on cool down on missed melee
- allow enemy to transfer tag back onto applier via melee to remove and further increase their disable
i envision the item as a situational high risk reward item. used as an alternate to slowing hex or silence wave to counter heroes by disabling a targeted ability. very much an all in item.
theme item around midas touch, destiny bond, or the paper tags (japanese ofuda).
ideas to balance item:
- limit to heavy or light melee
- allow parrying to remove tag after application
- place item on cool down on missed melee
- allow enemy to transfer tag back onto applier via melee to remove and further increase their disable