tetraminus
New member
Game seems to have broken on my steam account (cant play on any platform), so I'm coping by grinding out custom characters.
The numbers on this are probably unbalanced as hell, but the idea is there.
Weapon: Focal Point
Hold left click to charge, release to fire a hitscan beam damage increases by up to 75% when fully charged. move slower while charging.
Abilities:
1: Annularity
Strike upward with your blades for 120 Spirit Damage, knocking you, and any hit enemies into the air.
Sneak Strike: Apply 5 combo instead of 1
2: Ruin
Base Charges: 3
Expend all charges to dash forwards, if you hit an enemy hero, stop early and unleash a flurry of strikes in an area before you. Does one strike for each charge expended. Each strike does 70 Spirit Damage
Sneak Strike: +2 strikes
3: Occultation
You can see an corona of enemies for a short time (1 sec) after they go behind a wall. activating this ability on a corona cloaks you and silences your footsteps. +1m/s movement speed while cloaked.
4: Totality
Passive:
Your abilities apply a stack of Combo when they hit
Combo:
Stacks decay over time
Max Stacks: 20
Spirit resist per stack: -0.5%
movement speed per stack: -0.5%
Decay rate: 2 stacks / sec (4 / sec when over max stacks)
Active:
After 1.25 sec, all enemies within 10m take 300 spirit damage. Damage is further increased by stacks of Combo.
Bonus damage per stack of combo: 20 (0.3 spirit scaling)
Sneak Strike: +15m range, +0.5 sec delay time, silences for 1 sec.
The numbers on this are probably unbalanced as hell, but the idea is there.
Weapon: Focal Point
Hold left click to charge, release to fire a hitscan beam damage increases by up to 75% when fully charged. move slower while charging.
Abilities:
1: Annularity
Strike upward with your blades for 120 Spirit Damage, knocking you, and any hit enemies into the air.
Sneak Strike: Apply 5 combo instead of 1
| 1 | 2 | 3 |
| - Cooldown | +80 Damage | Can now be reused while in the air within 3 sec of activation. Reactivation sends both players to the ground instead. |
2: Ruin
Base Charges: 3
Expend all charges to dash forwards, if you hit an enemy hero, stop early and unleash a flurry of strikes in an area before you. Does one strike for each charge expended. Each strike does 70 Spirit Damage
Sneak Strike: +2 strikes
| 1 | 2 | 3 |
| +20 Damage | Base charges +1 | Enemies are silenced during the attack |
3: Occultation
You can see an corona of enemies for a short time (1 sec) after they go behind a wall. activating this ability on a corona cloaks you and silences your footsteps. +1m/s movement speed while cloaked.
| 1 | 2 | 3 |
| +1 sec visible duration +1m/s cloaked movespeed | Gain 15 temporary Spirit Power when cloak ends. grows with boons. | Other abilities gain a Sneak Strike effect that triggers if it is used to break Occultation's cloak |
4: Totality
Passive:
Your abilities apply a stack of Combo when they hit
Combo:
Stacks decay over time
Max Stacks: 20
Spirit resist per stack: -0.5%
movement speed per stack: -0.5%
Decay rate: 2 stacks / sec (4 / sec when over max stacks)
Active:
After 1.25 sec, all enemies within 10m take 300 spirit damage. Damage is further increased by stacks of Combo.
Bonus damage per stack of combo: 20 (0.3 spirit scaling)
Sneak Strike: +15m range, +0.5 sec delay time, silences for 1 sec.
| 1 | 2 | 3 |
| +5m Range | Combo Max stacks +5 | Enemy combo stacks are DOUBLED when hit by this, can go over the max stack count. |