RUBBER HOSE - SLIPPERY, BRAWLER, DUELIST

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GAMEPLAY SUMMARY
RUBBER HOSE plays as a hyper mobile, hard to catch melee character with a small hit box. With his small hitbox and mobility tools he can get in and clobber an enemy before escaping.

Sorta like a calico if she was permanently in cat form lol.

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GUN/VITALITY

Swing Paintbrush flinging ink bullets in a radius in front of you.
DPS: 59.7
BULLET DAMAGE: 3 (+0.07 per boon)
AMMO: 15
BULLETS PER SEC: 5.3
RELOAD TIME: 2.5s
BULLET VELOCITY: 120m/s
LIGHT MELEE: 51.5 (+1.58 per boon)
HEAVY MELEE: 120 (+3.68 per boon)
FALLOFF RANGE: 20m - 30m


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HEALTH: 600
HEALTH REGEN: 1
MOVE SPEED: 7.75m/s
SPRINT SPEED: 2/ms
DASH SPEED: 0.75
STAMINA: 3
STAMINA COOLDOWN: 5s

KA-POW!
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(Punch projectile travels similar to Drifter Stalker's Mark.)

Melees engage tool. Works like Yamato grapple but must be aimed. Spirit increases the range significantly for snipping onto people across the map but mostly scales off of melee.

PAINTING TRICK
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- Can be used to bait enemies to chase you before closing it last minute.
- Could also be used to bait an enemy to go through to the other side where your team is waiting.
- Remains for some time and enemies might try to use it for mobility, taking damage and getting stunned. You can leave a closed tunnel and wait nearby for an enemy to take it before jumping them while stunned. Can involved mind games where some tunnels are left open and some are closed.

GETAWAY
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Mobility tool for getting out of a fight or engaging onto an enemy, booping into them for light melee damage. Can use right click to speed away.

WALLOP!
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(Rises you into the air slightly and swings 5m in front of you.)

A short cooldown high damage ability for when you're up in an enemy's face. Can be used when you engage onto an enemy for insane burst, with potential to hit multiple enemies.

BUILD IDEAS
Melee
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Spirit
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Gun

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CLOSING THOUGHTS
Kind of realised this character is just Calico if she was permanently in Eva form lol, but still quite happy with it, I feel painting trick and getaway are pretty original and Ka-pow has potential for some crazy snipes that let you hop on enemies.
I also think the idea of a short cooldown small AOE large damage ult is fun but might be too much in practise? Dunno, thoughts and opinions appreciated :) Thanks for reading!
 

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this hero would be pretty fun ngl since making tunnels through walls is much different than doorman ngl

also feels like if billy had 1 and ult switched

feels like a fun version of monkey king from
dota 2 in this game
 
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