Hey, I noticed a small UX issue with the “Press Any Key to Start” screen.
Currently the game reacts to literally any key press, including OS-level keys like Alt, Tab, Windows key etc.
This leads to two problems:
This would just be a small QOL change-
Thanks for reading — the rest of the UI/UX is fantastic!
Currently the game reacts to literally any key press, including OS-level keys like Alt, Tab, Windows key etc.
This leads to two problems:
- Unintended game start
If the user presses any key that is not intended for input (e.g. Tab, Alt, Win key), the game immediately continues to the character screen.
This forces the game to render the character & background map, which increases GPU load even if the user didn’t intend to start yet. - Alt-Tab is impossible without triggering the start
When I try to Alt-Tab to another program before entering the game, Deadlock interprets the keypress as input and starts loading the next screen.
This would just be a small QOL change-
Thanks for reading — the rest of the UI/UX is fantastic!