Praetor - An Italian Buff/DPS Priest

Jack Lemon

New member
Pretore Concept WIP.jpgPRAETOR
Empowers allies and weakens enemies on the frontline
1st Skill Holy Ailment.png2rd Skill Lord's Protection.png3nd Skill Rapture.png4th Skill ULT.png
[for an overview of his abilities, check next post in the thread]
Praetor uses his arsenal to help himself and his teammate to deal quick bursts of damage and to strengthen their defenses.
Excelling in team fights, Praetor can also make the opponents much weaker and fragile.


-PREAMBLE-
Me and Rasqueeni have been working on a hypothetical Deadlock Character for both of our portfolios.
I've been focusing on the Narrative side and 3D Modelling/Texturing, while Rasqueeni is working on the Character Design.
We both collaborate on the Game Design aspect, so feedback is much appreciated.
We have been working on this for a while, and since the recent leak featured a character simply known as "Priest", we wanted to get some of our ideas out before they'd be "obsolete".


-CHARACTER'S BACKGROUND-
A fate's tale:
Julius (Giulio) Datteri, born and raised in Rome, becomes a Bishop after years of theological studies in Vatican City. During them, he discovers the reality behind his own creed: the so-called "God" by Christians is nothing more than a benevolent extra-planar entity, not unlike those who appear during the ritual. Yahweh, however, after materializing in our world in the form of Joshua, has abandoned our material plane and communicates only with a select few. He's fighting in the ritual to wish every extra-planar entity off the Earth. He has been sent under ordinance of the Vatican church in the role of "Praetor", a new ecclesiastical figure who deals with the supernatural, both politically and physically.

More on him: He's somewhere between 20 and 30 years old, haughty and awkward, with a strong Italian accent and grave voice. He often screams and gesture before casting sacred spells that don't require any vocal or somatic components. He says he does it for "goliardia". Furthermore, he's one of the seven summoners who attempted to restrict Seven's powers during his execution.

-CHARACTER INTERACTIONS-
(Many more to come! Follow the thread)
Character Interactions MO&K.jpgCharacter Interactions Dynamo.jpg

Character Interactions Warden.jpg
























-MAIN WEAPON-
For his primary, he wields a shotgun. It excels at close range, the bullet spread is pretty substantial and its fire rate is pretty low.
However, Praetor can shoot in-between reloading rounds, similar to Abrams. The gun fires Holy-Imbued Golden Rounds.
weapon-deadlock-post-png.42859
(Thanks a bunch to @LiamMoffitt for sharing the new Deadlock Shader setup for blender.)

Please check out the rest of the thread! We'll keep updating it as we go on, and we really do appreciate the feedback.
We're trying to match the artstyle of the game as closely as possible, and while it's hard to do when the game's still in development, we've enjoyed our time so far analyzing and dissecting the models, textures and whatnot.

Influences: Medic (Team Fortress 2), Dr. Morpheus (Venture Bros), "Final Form" Sora (Kingdom Hearts 2), Crusaders, Don Leone (Tutti gli uomini del deficiente), Crusaders, Beretta Weapons, Saint Peter's Keys (Keys of Heaven)
 

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Preator's Abilities


1st Skill Holy Ailment.png

Holy Ailment
Throws a flasks that applies spirit lifesteal to enemy heroes for you and your team.


2rd Skill Lord's Protection.png

Lord's Protection
Casts a protective shield to an ally that fires a spirit dart back to their attacker (30% bullet damage returned and 60% spirit damage returned).


3nd Skill Rapture.png

Rapture
Grabs an ally and launch them in the direction of your crosshair. When touching the ground your ally gains Cooldown reduction and Reload speed. Launch distance scales with spirit.


4th Skill ULT.png

ULTIMATE ABILITY
Attaches an area of effect to an ally that does Spirit damage over time, buffs Gun damage and Fire rate of every ally inside it and cripples enemies' damage and healing (35% Damage penalty, 30% Healing reduction). Also conjures two flying keys that damage opponents in the area (Gun/Melee damage). Can be self-cast.​




Here's some more explorations I did for this character:


First concepts + Face studies


Pretore Concept.pngPretore Concept 1.png
Pretore Head Expl.pngPretore Head Expl 1.pngPretore Head Expl 2.png

First turnaround draft


Pretore Concept 2.png

Gun + Abilities concepts

Pretore Beretta Concept.png
Pretore Bottle Concept 2.pngPretore Bottle Concept 1.pngPretore Bottle Concept.png
Pretore Ultimate Concept.png


So far it's been fun working on this project, hope to flesh it out even more in the future.

Feedback is appreciated!
( Placeholder ability icons made with https://game-icons.net/ )
 
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