Eraserqwe123
New member
Hello, I would like to report what seems to be a serious issue (or possible bug) with the Low Priority system in Deadlock.
I was originally given 1 Low Priority match. I completed it by winning. After that, I was immediately given 2 more LP matches. I also won those and stopped playing for the day.
The next day, I played again, and after my first match, I suddenly received 7 more Low Priority matches. I completed those as well.
Then the following day, after playing just one normal match again, I was assigned 8 more Low Priority matches.
This pattern keeps repeating.
I am not intentionally feeding, griefing, AFKing, or abandoning games. I play normally, but LP keeps being added in larger amounts even after I finish previous penalties.
Another major issue is the quality of Low Priority matches themselves:
Because of this, escaping Low Priority feels almost impossible.
You complete LP matches, then get reported again by the same type of disruptive players, receive more LP, and the cycle continues endlessly.
This creates the feeling of a punishment loop rather than a fair rehabilitation system.
My concerns are:
Right now, it feels less like punishment for actual misconduct and more like being trapped in a broken system where leaving is nearly impossible.
Please investigate whether this is intended behavior or a bug.
Thank you.



I was originally given 1 Low Priority match. I completed it by winning. After that, I was immediately given 2 more LP matches. I also won those and stopped playing for the day.
The next day, I played again, and after my first match, I suddenly received 7 more Low Priority matches. I completed those as well.
Then the following day, after playing just one normal match again, I was assigned 8 more Low Priority matches.
This pattern keeps repeating.
I am not intentionally feeding, griefing, AFKing, or abandoning games. I play normally, but LP keeps being added in larger amounts even after I finish previous penalties.
Another major issue is the quality of Low Priority matches themselves:
- Players are often placed on completely random servers instead of their normal region.
- For example, I live in Europe and normally play with around 50 ping, but LP can place me on American servers with 150+ ping.
- This creates an extremely poor gameplay experience.
- LP matches often contain:
- AFK players
- griefers
- toxic players
- suspected cheaters
- generally low-quality matchmaking
Because of this, escaping Low Priority feels almost impossible.
You complete LP matches, then get reported again by the same type of disruptive players, receive more LP, and the cycle continues endlessly.
This creates the feeling of a punishment loop rather than a fair rehabilitation system.
My concerns are:
- Is Low Priority functioning correctly?
- Are penalties being incorrectly stacked or delayed?
- Why are players forced onto random high-ping servers?
- Is there any protection against endless report loops inside LP?
Right now, it feels less like punishment for actual misconduct and more like being trapped in a broken system where leaving is nearly impossible.
Please investigate whether this is intended behavior or a bug.
Thank you.


