Plutonica - spirit of atomic power, gun carry

awesome design and art


just some notes and questions...


- maybe your ultimate has an alt-cast to put spirit damage on yourself to deal damage in an AOE if there's no valid target (could deal less damage and also deal self damage too)

- 1st ability is a passive with no active component - should be a 3rd ability?

- can you move during fission field? - alt-cast mechanics to follow a unit or move to a target position?
 
Last edited:
awesome design and art


just some notes and questions...


- maybe your ultimate has an alt-cast to put spirit damage on yourself to deal damage in an AOE if there's no valid target (could deal less damage and also deal self damage too)

- 1st ability is a passive with no active component - should be a 3rd ability?

- can you move during fission field? - alt-cast mechanics to follow a unit or move to a target position?
1) i guess yeah, you could roleplay as a bomb which is fitting. Maybe she explodes when she dies with her ult up, as an option

2) ye, Radiation would work better as a 3rd ability, but i needed to mention it first because it's the core thing

3) fission field supposed to be like a dynamo heal in terms of moving it around
 
Also, about crits and headshots, i have multiple options:

1) All her body unprotected by the sphere is a crit area, but the crit is reduced.

2) You need to actually hit her head through the hole in the sphere to crit, but the crit is slightly increased

3) All the top part of the sphere is a crit area, and crit is slightly reduced
 
Also, about crits and headshots, i have multiple options:

1) All her body unprotected by the sphere is a crit area, but the crit is reduced.

2) You need to actually hit her head through the hole in the sphere to crit, but the crit is slightly increased

3) All the top part of the sphere is a crit area, and crit is slightly reduced
3rd is best. Take the seven route.
 
1) i guess yeah, you could roleplay as a bomb which is fitting. Maybe she explodes when she dies with her ult up, as an option

2) ye, Radiation would work better as a 3rd ability, but i needed to mention it first because it's the core thing

3) fission field supposed to be like a dynamo heal in terms of moving it around
Okay, 12x scaling is NOT okay lmfao.

Perhaps 4.2x scaling? And when on self cast (when below 5%, they trigger a self destruction sequence with slower move speed? You could kill them earlier, but they can build for it by getting cheat death to prevent death or still continue with explosion.

Meaning:
If you explode with cheat death - you do full damage, but get put at 1 hp, from cheat death.
If you die during self destruct with cheat death - you will be in cheat death, you will move even slower (ult self slow + cheat death), and you can still explode during cheat death, but you would do dampen damage (1.68 spirit ratio, comparable to base spirit scaling of viscous splatter).
 
WOW ulta is *12 on spirit, if on average any character can have from 60-120 spirit, then this turns into 1200-2000 damage with one hit. Also, with pumping, this can be done once every 200 seconds with the ability to finish someone off if there are less than 4% of life left.

I'm not sure how honest this is, on the one hand, it's not such a common thing, but it seems to me that a cooldown of 300 seconds should be left. Well, or at least level 2 pumping should be done for not -100 (maybe -50 seconds).
 
Even tanks won't be able to withstand her onslaught, as her 1 skill takes damage a percentage of health, which is a problem for all tanks
 
Back
Top