Linkhell
New member
Inspiration:
I have this idea since i returned to play Pokemon United, in the game we have Sableye a annoying as fuck stealth support that needs to snowball the game as quickly as possible because he doesent scales vary well, so tried in this Hero translate the gameplay of sableye to Deadlock but with my twists.
As the Desing i have some sketches but my drawing skills are questionable so i will just try to put the moodboard of the char here!
The main inspiration is the character Arsène Lupin from the french writer Maurice Leblanc, The book become so popular in japan that the term Kaitō simbolizing any ficition character thats is a unbelievable thief with top notch skills that makes Impossible Robberies and escapes every single time.
The design would be a fusion of a Demon with a Masked Kaitō
As the gameplay the focus is make a early game bully that can snowballs really fast, roams and helps other lanes and make the team grows as a whole, but in the mid/end game slowly start to be outpaced and renegated to play more of a support that can make situational pick-off or flanks (Or just steal someone weapon and destroy lol), you won't be a burden to your team late game but you will need play vary well with your low health pool and situationaL damage:
- Gun:
Phantom Thief uses a Whitney Wolverine 22, a Gun made in 1956 with a Retro Futuristic style.
- Power Increases:
- Abilities:
1 – Leap of Feith:
Active: You jumps towards a area dealing Spirit damage, the higher you start you jump the longest the jump goes
*you can cancel the jump at any time by clicking 1 or dashing
2 – Mag Snatcher (1 Charge):
Passive: You can see the Ammo of Enemies and when they start Reloading in the range of your line of sight.
When you activate your next shot will deal Extra Spirit Damage with Shotgun Propieties*, Enemies Damaged by this ability have a Part of their Ammo Stealed**
*Bullet Damage: 5 (frags in 5 parts) ( Base Bullet Damage scaling: 0.90)
**The Ammo stealed can exceed the Max ammout of Ammo and deals Extra Weapon Damage until you shorts all the Extra Ammo or a time passes
3–Flashbang:
Deals Spirit Damage and makes the target Blind*
*Blinded heroes Shoots at random places dealing Damage to anything that the fire deals Damage (even allies), stops channeling
4 – Weapon Trader:
You Exchange your weapon stats with your Target for a couple of seconds*, you gain all the propeties of the target weapon.
* Ammo, Bullet Damage, DPS, Fire Rate, Bullets per shoot (The stats are increased with based in your Spirit, the calc would be like: Base stat + % based of your Spirit)
I don't have really a lore to explore with the character just the gameplay concept, feel free to create a idea in the comments!, Thank you for reading!
I have this idea since i returned to play Pokemon United, in the game we have Sableye a annoying as fuck stealth support that needs to snowball the game as quickly as possible because he doesent scales vary well, so tried in this Hero translate the gameplay of sableye to Deadlock but with my twists.
As the Desing i have some sketches but my drawing skills are questionable so i will just try to put the moodboard of the char here!
The main inspiration is the character Arsène Lupin from the french writer Maurice Leblanc, The book become so popular in japan that the term Kaitō simbolizing any ficition character thats is a unbelievable thief with top notch skills that makes Impossible Robberies and escapes every single time.
The design would be a fusion of a Demon with a Masked Kaitō
As the gameplay the focus is make a early game bully that can snowballs really fast, roams and helps other lanes and make the team grows as a whole, but in the mid/end game slowly start to be outpaced and renegated to play more of a support that can make situational pick-off or flanks (Or just steal someone weapon and destroy lol), you won't be a burden to your team late game but you will need play vary well with your low health pool and situationaL damage:
- Gun:
Phantom Thief uses a Whitney Wolverine 22, a Gun made in 1956 with a Retro Futuristic style.
- Ammo: 10
- Bullet Damage: 40
- DPS: 85
- Fire Rate: 1,7 bullets per sec
- Bullets per shot: 2 Ammo
- Max Health: 550
- Health Regen: 2
- Bullet Resist: 0%
- Spirit Resist: 0%
- Move Speed: 6.5m/s
- Sprint Speed: 3m/s
- Power Increases:
- Base Bullet Damage Scaling: 0.50
- Base Melee Damage: 3.2 Base Melee Damage
- 4.2 Base Health
- Abilities:
1 – Leap of Feith:
Active: You jumps towards a area dealing Spirit damage, the higher you start you jump the longest the jump goes
*you can cancel the jump at any time by clicking 1 or dashing
Ability Points:
1- Cooldown Reduction
2- + Damage
5- Creates a area after the landing that Increases the Fire Rate of yourself and allies neraby
2 – Mag Snatcher (1 Charge):
Passive: You can see the Ammo of Enemies and when they start Reloading in the range of your line of sight.
When you activate your next shot will deal Extra Spirit Damage with Shotgun Propieties*, Enemies Damaged by this ability have a Part of their Ammo Stealed**
- The stealed ammount is based in a Percentage to balance against low/high ammo characters, here's a exemple of a formula:
(Skill initial %*+ 25% of the enemy mag + 17%) = Total Snatched
Lets suppose that you have a Skill Initial percentage of 10% and a Improved Spirit and a quicksilver reload ( Total Spirit Power)
Vs Bebop:
10% + ( 16,5 + 17%) = 19,405 ---- allways rounded doward = 19 Ammo Snatched
Vs Abrams
10% + (2,25 + 17%) = 2,73 ----- allways rounded doward = 2 Ammo Snatched
Note: i am really bad at math and i have no idea if this would really work in-game, its just a idea to make balance and make the snatch fair.
*Bullet Damage: 5 (frags in 5 parts) ( Base Bullet Damage scaling: 0.90)
**The Ammo stealed can exceed the Max ammout of Ammo and deals Extra Weapon Damage until you shorts all the Extra Ammo or a time passes
Ability Points:
1- +1 Charge
2- Increased Stealed Ammo Percentage
5- Stealed Enemies that are Reloading or would start a Reload after the Steal will be Stuned
3–Flashbang:
Deals Spirit Damage and makes the target Blind*
*Blinded heroes Shoots at random places dealing Damage to anything that the fire deals Damage (even allies), stops channeling
Ability Points:
1- + Damage
2- +1s Confusion duration
5- Gains a area of effect that has a area of 2m²
4 – Weapon Trader:
You Exchange your weapon stats with your Target for a couple of seconds*, you gain all the propeties of the target weapon.
* Ammo, Bullet Damage, DPS, Fire Rate, Bullets per shoot (The stats are increased with based in your Spirit, the calc would be like: Base stat + % based of your Spirit)
- Purges can deny the effect but the Phantom Thief will continue with the gun copy
- You dont recieve the items buffs, only the Weapon base stats
Ability Points:
1- +Cooldown Reduction
2- + More time with the traded weapon
5- Steals a Percentage of the enemy Spirit/Bullet Resist (Scales with Spirit)
I don't have really a lore to explore with the character just the gameplay concept, feel free to create a idea in the comments!, Thank you for reading!
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