Domineeriv
Member
Hiya!
I have found out a very weird "bug", which seems to be happening across multiple games of mine - even in Deadlock. I have pinpointed the issue to stem from my PC's mouse. I highly suspect it could be influenced by my other components bottlenecking, but I've not been able to rule it out yet due to limited resources on my end.
TLDR: I have the Endgame Gear OP1 8K, advertised as a mouse for people who play FPS games. Briefly, the average gaming mouse has a polling rate of 1k, while this has 8k: in layman's terms, it sends the PC way more frequently update requests where the cursor is and does.
I used to play all my games with 800 CPI @ 8K hz settings on the mouse, but for some reason it would cause massive lag spikes and absolutely tank my FPS any time I moved my mouse around. I only figured this out after I found a very obscure thread on a Minecraft forum detailing this exact same issue: "any time I move my mouse, my fps drops". To explain how bad it tanks my FPS; after I found the thread, I lowered my settings to 500 CPI @ 1k hz, and my games finally gave me around 50-60fps on average, while before I was playing with massive FPS drops but an estimated 30-40fps average in Deadlock.
It could be very well my PC being outdated, but I asked around and some people said the higher polling rate causes issues to them too. So I'm putting it as a potential bug report, as I guess there could be more FPS players with the same mouse or similar stats and same issue.
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How to duplicate:
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How to currently "fix":
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Below are my PC stats which are heavily watered down, but I am including them just in case as they could be cause a bottleneck. I do not run an overclocked system.
PC stats:
I have found out a very weird "bug", which seems to be happening across multiple games of mine - even in Deadlock. I have pinpointed the issue to stem from my PC's mouse. I highly suspect it could be influenced by my other components bottlenecking, but I've not been able to rule it out yet due to limited resources on my end.
TLDR: I have the Endgame Gear OP1 8K, advertised as a mouse for people who play FPS games. Briefly, the average gaming mouse has a polling rate of 1k, while this has 8k: in layman's terms, it sends the PC way more frequently update requests where the cursor is and does.
I used to play all my games with 800 CPI @ 8K hz settings on the mouse, but for some reason it would cause massive lag spikes and absolutely tank my FPS any time I moved my mouse around. I only figured this out after I found a very obscure thread on a Minecraft forum detailing this exact same issue: "any time I move my mouse, my fps drops". To explain how bad it tanks my FPS; after I found the thread, I lowered my settings to 500 CPI @ 1k hz, and my games finally gave me around 50-60fps on average, while before I was playing with massive FPS drops but an estimated 30-40fps average in Deadlock.
It could be very well my PC being outdated, but I asked around and some people said the higher polling rate causes issues to them too. So I'm putting it as a potential bug report, as I guess there could be more FPS players with the same mouse or similar stats and same issue.
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How to duplicate:
- Plug in PC mouse with factory settings (in my case, 800 CPI @ 8k hz - 1.00 sens in Deadlock).
- Load into any game
- Move mouse around in-game
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How to currently "fix":
- Lower polling rate on mouse via firmware
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Below are my PC stats which are heavily watered down, but I am including them just in case as they could be cause a bottleneck. I do not run an overclocked system.
PC stats:
- MSI GeForce RTX 3060 GAMING X 12G
- ASRock x470 Taichi
- G.Skill Trident 16GB, 2x 8GB DDR4-3200mhz (1600Mhz)
- AMD Ryzen 5 2600x
- Samsung EVO 500GB 750 SSD [primary - Deadlock installed on it]
- Seasonic Platinum Plus 80, 660w
- 64-bit Windows 10 Home edition, version 10.0.19045 - build 19045