Catata
New member
Since Paradox is getting tweaked (please give her 3 HMC back), I'd love for her abilities to be more consistent.
Sometimes, my ult just completely phases through people or disappears. I clipped a particularly blatant example today.
This can also be seen twice in Mast's recent video 'PARADOX'S BURST DAMAGE IS INSANE!' at 4:35 & 6:28.
Her wall also feels very inconsistent at blocking some abilities, particularly Bebop's hook—it will sometimes be slowed but other times go straight through
(not a bug but while I'm on the subject) I also think it is unintuitive which abilities Paradox's wall actually slows down. The ability description says it stops time for "all enemy projectiles and bullets," yet this doesn’t apply to Yamato's slash or Vindicta's ult. I know these aren't projectiles, but it's not obvious that the wall doesn’t block them until they go straight through and kill you.
Sometimes, my ult just completely phases through people or disappears. I clipped a particularly blatant example today.
This can also be seen twice in Mast's recent video 'PARADOX'S BURST DAMAGE IS INSANE!' at 4:35 & 6:28.
Her wall also feels very inconsistent at blocking some abilities, particularly Bebop's hook—it will sometimes be slowed but other times go straight through
(not a bug but while I'm on the subject) I also think it is unintuitive which abilities Paradox's wall actually slows down. The ability description says it stops time for "all enemy projectiles and bullets," yet this doesn’t apply to Yamato's slash or Vindicta's ult. I know these aren't projectiles, but it's not obvious that the wall doesn’t block them until they go straight through and kill you.