PANACEA - Protector, Weakening, AOE

pressnifty

New member
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(Two possible designs, first mega inspired by the orderlies from Pathologic and second inspired heavily by the Plague Doctor from Darkest Dungeon).

Hero Description:
Panacea is a mixed range support that that specialises in AOE, debuffs, and cleansing allies.
Their lore could centre around finding a viral pathogen which they experimented on and used people for their tests. Now they're on the run from the law and are looking to the patrons to help them evade the police to continue their research.

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Gun:
Gun is flamethrower styled gun with short range, that builds up to a Spirit DOT (Plague Metaplasia Passive).
Light Melee's apply 25% build up of Plague Metaplasia DOT.
Heavy Melee's immediately apply Plague Metaplasia DOT.
Gun CANNOT headshot, but can proc headshot items.

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Incense grenade: (THROWN PROJECTILE) 6m, 8s duration, 1 charge (7s between use), 25s cooldown.
Throw a grenade that creates an incense smoke that prevents enemies from seeing through. Provides 20hp/s Heal (x0.15 spirit scaling), and -25% fire rate to enemies (2.5s duration after leaving grenade).
T1: +10% movement slow
T2: +3m range
T3: +1 charge, +3s duration

The Cure: (POINT-AND-CLICK) 20m range from ally, 25s cooldown.
Select yourself or an ally and remove all negative effects and put them into your blade. Heal target for 60 HP (1.6 spirit scaling) and give +25% move speed.
T1: -5s cooldown
T2: +20 HP
T3: Ability becomes charged (10s between use)

Hippocrite's Oath: (THROWN PROJECTILE)
Usable upon stealing debuff with THE CURE. Throw dagger (or next melee when Hippocrite's Oath is off cooldown) and apply collected debuff onto hit target. Apply 65 DPS (x1.7 spirit scaling. 3s duration) and 42 melee damage (x1.3 melee scaling).
T1: +15 DPS
T2: -10s cooldown
T3: +2s duration of debuffs on enemy (apply imbued debuffs first)

Plague Metaplasia: (THROWN PROJECTILE) 14m, 40m travel distance, 8s duration, 160 cooldown
Throw a grenade that releases a plague cloud into the sky, giving 80hp/s (0.3 spirit scaling) to allies, and 40 DPS (0.3 spirit scaling) to enemies and slowing enemies by -2m/s. Leaves a trail on ground that lingers for 6 seconds.

(Passive): Gun builds up Plague Metaplasia DOT, taking 2.5 seconds for DOT to apply. Target cannot be applied Plague Metaplasia DOT VIA GUN DAMAGE for 8s per target. Light Melee's give 25% build up. Heavy Melee's instantly apply DOT.
T1: -30 sec cooldown
T2: +6 second duration
T3: +5m, damage increased

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Character Notes...

This character's playstyles is either a spirit support that plays around all cooldowns to support allies from a distance while never being touched in your team's backline.
The second playstyle is a more meme-y frontline dps, using your gun and building movement items to counter his slow movement and force bad 1v1s in his Plague Grenades and support himself with The Cure with some potential for melees.

Here are some potential build ideas/brainstorms:
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Thanks for reading, excited and eager to any and all feedback.
 

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