Occasional Freezing/Rubberbanding [Solved]

Having this issue myself and I didn't post about it because I assumed the issue was that my PC specs don't meet the minimum system requirements. I gained access to Deadlock on Jun 20, 2024 and did not have this issue the first day that I played. I cannot point out which patch after that when this issue started for me. I noticed that when I'm near my team or following the "creeps" the game runs perfectly fine. The issue begins when I start fighting an enemy player and/or I cast an ability. I don't know how to watch my previous matches to post a match ID but I may start recording my gameplay to show the issue.

OS: Windows 10 Pro 64-bit
CPU: Intel Core i7 4790K
RAM: 16.0GB
GPU: ATI Radeon RX 580 XFX 8GB

Edit: I switched to DirectX11 for today and the game ran as it did the first time. I guess Vulkan needs work.


What are Deadlock's the system requirements?
 
So far every match I've played has had some ping, or latency spike, or desync, and it happens every 8-10 minutes. My player just starts spazzing out and teleporting. Sometimes it's a solid 3 second freeze that then catches up to the game. Wondering if anyone else has experienced this.
Still happens to me :(
Some desync happens, then I get a loong delay between inputs and actions, animations on my char cease to work and cloth/hair objects like Abrams' coat stretch out to infinity. Found no proper way to unstuck myself, just have to endure the 5 minute paralysis and hope it won't come back. Kinda like a cramp in your leg
Sometimes, it's in the beginning of the match, sometimes after respawn. One time I got paralyzed this way after my old mouse acted up, causing my PC to view it as an unknown USB device. I know my hardware is kinda old, but everything else works well enough, except for this horrible bug.
 
For those experiencing this issue have you noticed it happening in any other Source engine games you play? I've recently noticed it happens in Team Fortress 2 as well, so now I'm convinced it's a hardware issue with Source engine.
 
For those having the same issue, turns out it was connection related. The modem was failing. After replacing it, the issue went away.
 
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