New Tech? Fast Fall IAD on jungle creeps?

I don't think that has anything to do with the jungle creep (I'm pretty sure they don't have collision)
It's just the leftover impulse from your airdash interacting and redirecting your down dash velocity.
 
On further testing: It does go a further distance than normal IAD'ing but it goes overall faster to the same direction. From my testing, it's REALLY good in alleys. You can basically go really fast, really quick.

It does consume a lot of stamina but I can see this being really good in the walker areas where there are long stretches on road with a lot of sidewalks.

For the Jungle Creep boost, the Rat Dive could be useful in preplanned routes.

It seems good! Just situationally good
 
what is an IAD and how can i do this myself?

It used to be that doing this and getting movespeed was the same. However, a movement global nerf happened, making IAD useful.

IAD stands for Instant Air Dash. Basically, you jump, and then you IMMEDIATELY dash to the side. Deadlock, like Valve games, work quite nicely if you move in tangent. Be it Shiv's shotgun blasts with vents or shotgun sliding or wall jumping (90 to the direction you wanna go, whatever side to influence to it), strafing with Holiday's jumpad, Celeste movement, vent starfing, even Viscous' slope acceleration (https://forums.playdeadlock.com/threads/viscous-cube-slope-momentum-bug.107094/), you name it.

Whatever you do, do NOT hold w/s. It's like with TF2/CS/Gmod. You will KILL momentum doing that way.
 

It used to be that doing this and getting movespeed was the same. However, a movement global nerf happened, making IAD useful.

IAD stands for Instant Air Dash. Basically, you jump, and then you IMMEDIATELY dash to the side. Deadlock, like Valve games, work quite nicely if you move in tangent. Be it Shiv's shotgun blasts with vents or shotgun sliding or wall jumping (90 to the direction you wanna go, whatever side to influence to it), strafing with Holiday's jumpad, Celeste movement, vent starfing, even Viscous' slope acceleration (https://forums.playdeadlock.com/threads/viscous-cube-slope-momentum-bug.107094/), you name it.

Whatever you do, do NOT hold w/s. It's like with TF2/CS/Gmod. You will KILL momentum doing that way.
ty! This was very helpful!
 
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