Hero Name: Shade
Tags: Escape, Close combat, Initiatior.
STRENGTH: Versatility, Burst damage and Escape.
WEAKNESS:
Shade’s laning phase is notably challenging due to a lack of poke skills, making him vulnerable early on. To maximize his effectiveness, Shade often has to put himself in dangerous positions, relying on his close-range brawler abilities. This high-risk, high-reward playstyle means he needs to be right in the thick of combat, making him susceptible to enemy focus and crowd control.
SKILLS:
1. Dimensional Slip
Range: 15m
Cooldown: 25 seconds
Skill Effect: Teleport within a 15m radius with a 1-second window allowing you to return shade to the original cast point.
Tier 1: Increase teleportation range to 20m.
Tier 2: Reduce cooldown by 10 seconds.
Tier 3: Gain a temporary shield that absorbs 200 damage for 5 seconds after teleporting.
Tier 4: Upon teleportation, any units within 7 meters of shade will receive a 25% movement slow penalty.
2. Shade's Veil (Passive)
Base dodge chance: 20%
Cooldown: 3 seconds
Skill Effect: Provides a 20% chance to dodge incoming physical attacks and magical abilities. Passive with a cooldown of 3 seconds.
Tier 1: Increase dodge chance to 30%.
Tier 2: Gain a temporary 10% movement bonus for 3 seconds after activation.
Tier 3: Reduce cooldown of Shade's Veil to 1.5 seconds.
Tier 4: Each successful phase makes Shade untargetable for 0.5 seconds.
3. Pan-Demonium
Heavy melee damage bonus: 25%
Cooldown: 14 seconds.
Skill Effect: Cuts heavy melee animation by 50% and replaces it with a quick strike using a cooking pan, increasing heavy melee damage by 25%.
Tier 1: Increases Pan-Demonium damage by 10%.
Tier 2: Decreases cooldown by 4 seconds.
Tier 3: Reduces the cooldown of Pan-demonium by 2 seconds on a successful Pan-demonium hit.
Tier 4: Successful hits now stun the enemy for 1 second and grants a 10% damage reduction buff for 5 seconds.
4. Mimicry (Ultimate)
Cast range: Up to 20m
Cooldown: 120 seconds.
Skill Effect: Copies the selected enemy hero unit, replicating their first three abilities for 15 seconds. The ultimate ability cannot be copied. Toggle again to revert to your hero’s original form. Each toggle has a 0.5-second cooldown.
Tier 1: Retain your own movement speed and gain a 20% fire rate boost while in the copied form.
Tier 2: Reduce cooldown to 90 seconds.
Tier 3: Copied enemy units receive 15% more damage from Shade.
Tier 4: Increase duration up to 25 seconds.
Tags: Escape, Close combat, Initiatior.
STRENGTH: Versatility, Burst damage and Escape.
WEAKNESS:
Shade’s laning phase is notably challenging due to a lack of poke skills, making him vulnerable early on. To maximize his effectiveness, Shade often has to put himself in dangerous positions, relying on his close-range brawler abilities. This high-risk, high-reward playstyle means he needs to be right in the thick of combat, making him susceptible to enemy focus and crowd control.
SKILLS:
1. Dimensional Slip
Range: 15m
Cooldown: 25 seconds
Skill Effect: Teleport within a 15m radius with a 1-second window allowing you to return shade to the original cast point.
Tier 1: Increase teleportation range to 20m.
Tier 2: Reduce cooldown by 10 seconds.
Tier 3: Gain a temporary shield that absorbs 200 damage for 5 seconds after teleporting.
Tier 4: Upon teleportation, any units within 7 meters of shade will receive a 25% movement slow penalty.
2. Shade's Veil (Passive)
Base dodge chance: 20%
Cooldown: 3 seconds
Skill Effect: Provides a 20% chance to dodge incoming physical attacks and magical abilities. Passive with a cooldown of 3 seconds.
Tier 1: Increase dodge chance to 30%.
Tier 2: Gain a temporary 10% movement bonus for 3 seconds after activation.
Tier 3: Reduce cooldown of Shade's Veil to 1.5 seconds.
Tier 4: Each successful phase makes Shade untargetable for 0.5 seconds.
3. Pan-Demonium
Heavy melee damage bonus: 25%
Cooldown: 14 seconds.
Skill Effect: Cuts heavy melee animation by 50% and replaces it with a quick strike using a cooking pan, increasing heavy melee damage by 25%.
Tier 1: Increases Pan-Demonium damage by 10%.
Tier 2: Decreases cooldown by 4 seconds.
Tier 3: Reduces the cooldown of Pan-demonium by 2 seconds on a successful Pan-demonium hit.
Tier 4: Successful hits now stun the enemy for 1 second and grants a 10% damage reduction buff for 5 seconds.
4. Mimicry (Ultimate)
Cast range: Up to 20m
Cooldown: 120 seconds.
Skill Effect: Copies the selected enemy hero unit, replicating their first three abilities for 15 seconds. The ultimate ability cannot be copied. Toggle again to revert to your hero’s original form. Each toggle has a 0.5-second cooldown.
Tier 1: Retain your own movement speed and gain a 20% fire rate boost while in the copied form.
Tier 2: Reduce cooldown to 90 seconds.
Tier 3: Copied enemy units receive 15% more damage from Shade.
Tier 4: Increase duration up to 25 seconds.