IgorNL
Active member
Weapon:
Damage per bullet: 5
DPS: 75
Bullets per second: 15
Ability 1: Molotov
Throws a Molotov cocktail that ignites a 9-meter radius area for 5 seconds, dealing 30 damage per second. Enemies continue to take damage for an additional 2 seconds after leaving the burning area.
Scale: 0.7x
Cooldown: 26s
Upgrades:
1. -12s cooldown.
2. +1m radius and +1s duration.
3. +45 dps.
Ability 2: Incendiary Bullets
Your bullets ignite the target, dealing 15 damage per second for 3 seconds.
Scale: 0.7x
Duration: 8s
Cooldown: 36s
Upgrades:
1. -12s cooldown.
2. Reduces healing from ignited enemies by 30%.
3. +30 dps.
Skill 3: Glide (Passive)
Increases slide Distance by 10%, can climb hills, and can spin faster while sliding.
Upgrades:
1. +25% slide distance.
2. +2 stamina.
3. +20% spiritual and ballistic lifesteal while sliding.
Skill 4: Blessing of Flames (Passive)
You gain a stack of Blessing of Flames for each enemy hero you kill.
Maximum Stacks: 10
Bonuses per stack:
1. +2% ballistic and spiritual resistance.
2. +1% stamina recovery.
3. +50 souls per enemy hero killed.
Upgrades:
1. +1% stamina recovery per stack.
2. +8% firerate per stack.
3. +50 souls per enemy hero killed per stack.
Damage per bullet: 5
DPS: 75
Bullets per second: 15
Ability 1: Molotov
Throws a Molotov cocktail that ignites a 9-meter radius area for 5 seconds, dealing 30 damage per second. Enemies continue to take damage for an additional 2 seconds after leaving the burning area.
Scale: 0.7x
Cooldown: 26s
Upgrades:
1. -12s cooldown.
2. +1m radius and +1s duration.
3. +45 dps.
Ability 2: Incendiary Bullets
Your bullets ignite the target, dealing 15 damage per second for 3 seconds.
Scale: 0.7x
Duration: 8s
Cooldown: 36s
Upgrades:
1. -12s cooldown.
2. Reduces healing from ignited enemies by 30%.
3. +30 dps.
Skill 3: Glide (Passive)
Increases slide Distance by 10%, can climb hills, and can spin faster while sliding.
Upgrades:
1. +25% slide distance.
2. +2 stamina.
3. +20% spiritual and ballistic lifesteal while sliding.
Skill 4: Blessing of Flames (Passive)
You gain a stack of Blessing of Flames for each enemy hero you kill.
Maximum Stacks: 10
Bonuses per stack:
1. +2% ballistic and spiritual resistance.
2. +1% stamina recovery.
3. +50 souls per enemy hero killed.
Upgrades:
1. +1% stamina recovery per stack.
2. +8% firerate per stack.
3. +50 souls per enemy hero killed per stack.