New Headshot Item Stats

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Head Hunter

+Zooming in Highlights any enemy in LoS' Head Hitbox.

+Headshots deal even more damage


-25% Base ammo

-Negative 1% Bullet Resist for every 1 second zoomed in. (And/Or Player movement is completely halted.)

Thoughts?
 
It's kind of rare to snipe and the only good sniper positions in this game deal damage over time to you- cause you're out of bounds.
So the concept and idea of 1% bullet resist reduction (unless this is just a negative to the sniper) is inconsequential- because no one is going to ever sit still in this game. And no one's going to camp out of bounds or have good sight lines. IMO it doesn't have a place in this game.
 
I had this as a T1 or 2 item. It would help during laning phase as a potential poke item like booster. Maybe booster could build into it. It is also a potential buy for behind in souls players as it would allow them to deal damage from a distance.
The negative bullet resist is to encourage good positioning and also not allow the user to deal big extra damage without risk. The resist debuffs could also be harsher tbh.
The need this item fulfills is more defensive focused in my mind, it could help lock down and defend Walker alleys from early pushes if your lane is lost bad for example.
 
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