New Calico 2 follows sinclair teleport during cast, massively extending range.

binckburghout

New member
The new Calico 2 detects enemies nearby and automatically slashes. If calico targets Sinclair with 2 and Sinclair teleports at the right time, a bit before the dash stops and slashes. Calico pretty much attaches and will follow Sinclair at high speeds. There seems to be a max distance though.

Able to provide a video at a later date. The replay isnt ready yet.
 

Attachments

The new Calico 2 detects enemies nearby and automatically slashes. If calico targets Sinclair with 2 and Sinclair teleports at the right time, a bit before the dash stops and slashes. Calico pretty much attaches and will follow Sinclair at high speeds. There seems to be a max distance though.

Able to provide a video at a later date. The replay isnt ready yet.
You can post MatchID. I will check it out and perhaps make a clip myself here.
 
happened once in mid, mid/end of the game.
middle of the lane, Sinclair was positioned behind the wall flanking the stairs up to T1 i believe. friendly side.
67095725
 
Last edited:
Found it! Holy shit that was a far reach! It was not mid game. It was late game, around 30 mins. Let me get a clip right now for you.
yes, I changed my reply to say mid/late game as well, I was thinking of saying it was around 27k-30k but decided not to as I was unsure.

Here it is! Hmm, the question is whether it should be treated as a bug or not, or whether it can be skill expression, but cap out the range. Interesting question...
I believe the major problem the dev team is going to face with the new Calico is how consistent her damage is now. The bug will be difficult to replicate as Calico, but should be quite consistent from Sinclair's POV. Having the slash be turned on Calico instead and pulling her out of position would make Sinclair a sort of pseudo counter. Keeping this in the game would be pretty fun and make for some amazing plays.
 
Back
Top