As Mystic Shot works on Paradox's Kinetic Carbine, there's a calculation issue with how Improved Burst handles it (probably same for Mystic Burst at low weapon damage). Improved Burst needs 125 Damage in a single hit to trigger the 10% max health spirit damage, and if the kinetic carbine does overall way over 125 damage, it still wont trigger it cause Mystic Shot itself deals less than 125 damage.
Here's a video where I had bought items so that my Mystic Shot deals 82 Spirit damage, which is 2 points above Mystic Burst threshold of 80 damage, but way under the threshold for Improved Burst's 125.
Mystic Shot + Mystic Burst = 428 damage.
Mystic Shot + Improved Burst = 425 damage.
3 points less with Improved Burst because the 82 Mystic Shot spirit damage does not trigger the Improved Burst's 125 damage threshold, even though the total is way above the damage required. It must somehow calculate the damage from Mystic Shot alone, since if it somehow was 2 hits, it should trigger the 10% threshold on the latter set of damage, which is way over 125.
At the end of the video I sold Mystic Shot to show how Improved Burst does more damage with the Kinetic Carbine than Mystic Burst does. If there's something I missed, please point it out.
Mystic Shot + Mystic Burst = 428 damage.
Mystic Shot + Improved Burst = 425 damage.
3 points less with Improved Burst because the 82 Mystic Shot spirit damage does not trigger the Improved Burst's 125 damage threshold, even though the total is way above the damage required. It must somehow calculate the damage from Mystic Shot alone, since if it somehow was 2 hits, it should trigger the 10% threshold on the latter set of damage, which is way over 125.
At the end of the video I sold Mystic Shot to show how Improved Burst does more damage with the Kinetic Carbine than Mystic Burst does. If there's something I missed, please point it out.