MSI Afterburner OSD not displaying correctly in DX11 mode

RapidGoat

New member
Hi There,

I used MSI Afterburner to check FPS and other stats while playing and I've found that while I have the DX11 renderer set it appears as though it's running into a smaller screen than it is and sits around where the menu is when you load up (and in game).
1726745324122.png

If I set the game to use vulkan it displays in the corner of my screen as expected.
1726745431244.png

Only title this seems to be a problem with so far.
 
the resolution shown in the osd is lower than resolution in-game.
The OSD doesn't show the resolution. In both cases I have the same resolution configured in the settings for Deadlock and switching between renderers causes it to display in different places with no other changes to the OSD, Arguments or display in the game except.

EDIT: You also can't set the OSD resolution (afaik?), but ti wouldn't explain the difference between the two when using the same settings with different renderers.
 
Last edited:
I have the exact same issue it looks just like this in DX11, this has never happened in any other game
 
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