Exliyuer
New member
Further optimize item slots by reintroducing a 16-slot system (12 + 4).
Add unique items and new slot mechanics.
Each hero starts with 12 item slots(no color restrictions).
The remaining 4 slots are locked initially.
The merchant sells:
Teleport to a targeted ally or alive friendly TOWER.
Cooldown: 60s.
+50% zipline movement speed.
Teleport to a targeted ally or alive friendly structure.
Cooldown: 40s.
GIVE the target ally a 300-shield.
GIVE yourself +6 m/s movement speed for 8s.
Similar to Aghanim’s Scepter in Dota.
Modifies or enhances the hero’s ability mechanics.
Used to store replaced active items.
When your active item slots are full and you buy a new active item,
the replaced item is moved to the backup slot instead of being sold immediately.
Items in backup slots do not give any stats or effects.
Add unique items and new slot mechanics.
Each hero starts with 12 item slots(no color restrictions).
The remaining 4 slots are locked initially.
- 1 slot unlocks for destroying all Tier 1/2/3 enemy towers respectively.
- Starting from the second Mid Boss, each team unlocks 1 slot upon killing the Mid Boss (one-time only)
- 2 Unique Item Slots
- 2 Backup Item Slots
The merchant sells:
TP Boots (T2)
+20% zipline movement speed.Teleport to a targeted ally or alive friendly TOWER.
Cooldown: 60s.
Upgraded TP Boots (T4)
+50% zipline movement speed.
Teleport to a targeted ally or alive friendly structure.
Cooldown: 40s.
GIVE the target ally a 300-shield.
GIVE yourself +6 m/s movement speed for 8s.
Hero Unique Item (T4)
Similar to Aghanim’s Scepter in Dota.
Modifies or enhances the hero’s ability mechanics.
Backup Item Slots
Used to store replaced active items.
When your active item slots are full and you buy a new active item,
the replaced item is moved to the backup slot instead of being sold immediately.
Items in backup slots do not give any stats or effects.