bishu
Member

1. instead of showing weapon damage adding half of its % of base melee damage, it just shows pure weapon damage % it gives (compare it to the calculation of how much melee lifesteal gives). makes absolutely no sense, there's value processing of weapon damage missing before getting to the ui
2. no mention of stats from the weapon investment
3. nonetheless, the total is correct:
you have 20% weapon damage from investment + 30% weapon damage from elephant rounds = 50% Weapon damage => 25% melee damage, then + 12% from melee lifesteal, its additive, so you get base 52*(1+(0.25+0.12))=71.24 ~ 71
don't think there's any in game mention of how weapon damage works with melee so this will only confuse newer players more