Mirror/Glass Hero - bullets bounce around on mirrors, other fun abilities

TheBird

New member
I'm just writing a bunch of ideas for the devs/community to read lol. Not in any particular order.
  • ability to place mirrors like doorman's doors, but bullets, abilities, and items/other players abilities bounce off mirrors - enemy and allies alike (like wraith's ult or silence wave could be cast around a corner) - the KEY DIFFERENCE is they can be place anywhere - in the air, ceilings, on the ground, etc.
  • mirror shards shoot out in a cone. basic dmg or dmg over time ability. unless :) if the mirror shards hit the target, then bullets that hit that target do extra dmg since they bounce/ricochet around the hero/target. that'd be sick
  • mirror orb - shot slowly in a direction, shooting it makes it explode and apply the mirror shards affect to all enemies in the area - could also make ricochet happen between all of those enemies naturally/inherently for a duration
  • mirror dome - kind of like kelvin's ult, but no healing, just straight damage maybe
  • clones - hero mirrors themselves to create copies, they could move, shoot, or just stand still, but not deal damage on their own at all. if an enemy hero shoots them, then they deal reflective damage to that enemy hero.
  • reflect - reflect bullets, ults, abilities, items back at their source. kind of pokemon esqe lol
  • create copies of enemy heroes and/or impersonate them visually - not their abilities, but just their appearance - would be a fun ability to gank with/ get close to the enemy easily lol
    • on this point, it would be hilarious to see, for example, two grey talons fighting each other and people trying to figure out which is which; though I don't think this ability should allow this hero to copy all of the other abilities of the enemy hero, maybe just the gun to make it more difficult to tell.
    • should probably drop when this hero deals damage or after a short duration I think - takes away the idea of two heroes fighting and trying to figure out which is ally vs enemy, but it seems like a realistic limit to this ability
that's all I have for now I think, just wanted to put it out into the void :)
thank's to the devs and valve for the awesome game. loving it so far (130 hours) and want to keep playing for the foreseeable future
 
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